public void Init() { units = new List <AbstractUnit>(); var values = Enum.GetValues(typeof(Priority)); for (int i = 0; i < values.Length; i++) { var name = values.GetValue(i); var flag = (Priority)Enum.Parse(typeof(Priority), name.ToString()); var hasFlag = priority.HasFlag(flag); if (!hasFlag) { continue; } Spawn(flag); } }
private void UpdatePriority(string name) { DatabaseCommands .GetStatisticsAsync() .ContinueOnSuccessInTheUIThread(databaseStatistics => { var indexStats = databaseStatistics.Indexes.FirstOrDefault(stats => stats.Name == name); if (indexStats == null) { return; } Priority = indexStats.Priority; if (Priority == 0) { Priority = Abstractions.Data.IndexingPriority.Normal; } if (Priority.HasFlag(Abstractions.Data.IndexingPriority.Normal)) { IndexingPriority.Value = "Normal"; } else if (Priority.HasFlag(Abstractions.Data.IndexingPriority.Idle)) { IndexingPriority.Value = "Idle"; } else if (Priority.HasFlag(Abstractions.Data.IndexingPriority.Disabled)) { IndexingPriority.Value = "Disabled"; } else if (Priority.HasFlag(Abstractions.Data.IndexingPriority.Abandoned)) { IndexingPriority.Value = "Abandoned"; } PriorityChanged = false; }); }