public void AdaptShipToSecondEdition() { ShipBaseSize = BaseSize.Medium; MaxHull = 6; MaxShields = 2; Maneuvers["1.L.T"] = MovementComplexity.Normal; Maneuvers["1.R.T"] = MovementComplexity.Normal; Maneuvers["3.L.T"] = MovementComplexity.None; Maneuvers["3.R.T"] = MovementComplexity.None; Maneuvers["3.L.E"] = MovementComplexity.Complex; Maneuvers["3.R.E"] = MovementComplexity.Complex; Maneuvers["3.F.S"] = MovementComplexity.Easy; Maneuvers["3.F.R"] = MovementComplexity.None; PrintedUpgradeIcons.Remove(PrintedUpgradeIcons.Find(n => n.GetType() == typeof(EvadeAction))); PrintedActions.Add(new ReinforceAftAction() { Host = this }); PrintedActions.Add(new ReinforceForeAction() { Host = this }); PrintedActions.Add(new BoostAction()); factions.Remove(Faction.Imperial); }