public override void Draw(SpriteBatch spriteBatch) { base.Draw(spriteBatch); //if (_drawBounds) //{ Primitives.DrawBounds(_dotBounds, _dotBoundLines, Contents.rectangleTex, Color.Red, spriteBatch, 5); Primitives.DrawBounds(_barBounds, _barBoundLines, Contents.rectangleTex, Color.Red, spriteBatch, 5); //} spriteBatch.Draw(_bar, _barBounds.Location, Color.White); spriteBatch.Draw(_dotNoHover, _dotBounds.Location, Color.White); }