示例#1
0
        public static GameObject GeneratePrimitive(Primitive type, Transform parent)
        {
            GameObject primitive;

            switch (type)
            {
            case Primitive.Cube:
            {
                primitive = GameObject.CreatePrimitive(PrimitiveType.Cube);
                primitive.transform.SetParent(parent, false);
                break;
            }

            case Primitive.Sphere:
            {
                primitive = GameObject.CreatePrimitive(PrimitiveType.Sphere);
                primitive.transform.SetParent(parent, false);
                break;
            }

            case Primitive.Capsule:
            {
                primitive = GameObject.CreatePrimitive(PrimitiveType.Capsule);
                primitive.transform.SetParent(parent, false);
                break;
            }

            case Primitive.Cylinder:
            {
                primitive = GameObject.CreatePrimitive(PrimitiveType.Cylinder);
                primitive.transform.SetParent(parent, false);
                break;
            }

            case Primitive.Quad:
            {
                primitive = GameObject.CreatePrimitive(PrimitiveType.Quad);
                primitive.transform.SetParent(parent, false);
                break;
            }

            case Primitive.Plane:
            {
                primitive = GameObject.CreatePrimitive(PrimitiveType.Plane);
                primitive.transform.SetParent(parent, false);
                break;
            }

            case Primitive.InvertedCube:
            {
                primitive = UnityClient.UserSession.Instance.GetInstance("Cubemap Video Display", parent);
                break;
            }

            case Primitive.InvertedSphere:
            {
                primitive = UnityClient.UserSession.Instance.GetInstance("Spherical Video Display", parent);
                break;
            }

            case Primitive.CurvedScreen:
            {
                primitive = UnityClient.UserSession.Instance.GetInstance("Standard Video Display", parent);
                break;
            }

            default:
                primitive = null;
                break;
            }

            if (primitive)
            {
                primitive.AddComponent <InstancedAssetWidget>();
            }

            return(primitive);
        }