private void OnDelItemClick(PreviewMatItem item) { if (m_swallowMats.ContainsKey(item.item)) { m_swallowMats.Remove(item.item); RefreshAfterOperate(); } }
private void OnSelectItemClick(PreviewMatItem item) { List <PItem> items = moduleEquip.GetBagProps(PropType.IntentyProp); //没有道具就弹出警告窗口 if (items == null || items.Count == 0) { Window_Alert.ShowAlert(ConfigText.GetDefalutString(TextForMatType.AlertUIText, 4)); } else { m_selectPanel.RefreshPanel(data, equipType, m_swallowMats, items); } }