public async stt::Task PreviewGameServerDeploymentRolloutRequestObjectAsync() { moq::Mock <GameServerDeploymentsService.GameServerDeploymentsServiceClient> mockGrpcClient = new moq::Mock <GameServerDeploymentsService.GameServerDeploymentsServiceClient>(moq::MockBehavior.Strict); mockGrpcClient.Setup(x => x.CreateOperationsClient()).Returns(new moq::Mock <lro::Operations.OperationsClient>().Object); PreviewGameServerDeploymentRolloutRequest request = new PreviewGameServerDeploymentRolloutRequest { Rollout = new GameServerDeploymentRollout(), UpdateMask = new wkt::FieldMask(), PreviewTime = new wkt::Timestamp(), }; PreviewGameServerDeploymentRolloutResponse expectedResponse = new PreviewGameServerDeploymentRolloutResponse { Unavailable = { "unavailable48e06070", }, Etag = "etage8ad7218", TargetState = new TargetState(), }; mockGrpcClient.Setup(x => x.PreviewGameServerDeploymentRolloutAsync(request, moq::It.IsAny <grpccore::CallOptions>())).Returns(new grpccore::AsyncUnaryCall <PreviewGameServerDeploymentRolloutResponse>(stt::Task.FromResult(expectedResponse), null, null, null, null)); GameServerDeploymentsServiceClient client = new GameServerDeploymentsServiceClientImpl(mockGrpcClient.Object, null); PreviewGameServerDeploymentRolloutResponse responseCallSettings = await client.PreviewGameServerDeploymentRolloutAsync(request, gaxgrpc::CallSettings.FromCancellationToken(st::CancellationToken.None)); xunit::Assert.Same(expectedResponse, responseCallSettings); PreviewGameServerDeploymentRolloutResponse responseCancellationToken = await client.PreviewGameServerDeploymentRolloutAsync(request, st::CancellationToken.None); xunit::Assert.Same(expectedResponse, responseCancellationToken); mockGrpcClient.VerifyAll(); }
public void PreviewGameServerDeploymentRolloutRequestObject() { moq::Mock <GameServerDeploymentsService.GameServerDeploymentsServiceClient> mockGrpcClient = new moq::Mock <GameServerDeploymentsService.GameServerDeploymentsServiceClient>(moq::MockBehavior.Strict); mockGrpcClient.Setup(x => x.CreateOperationsClient()).Returns(new moq::Mock <lro::Operations.OperationsClient>().Object); PreviewGameServerDeploymentRolloutRequest request = new PreviewGameServerDeploymentRolloutRequest { Rollout = new GameServerDeploymentRollout(), UpdateMask = new wkt::FieldMask(), PreviewTime = new wkt::Timestamp(), }; PreviewGameServerDeploymentRolloutResponse expectedResponse = new PreviewGameServerDeploymentRolloutResponse { Unavailable = { "unavailable48e06070", }, Etag = "etage8ad7218", TargetState = new TargetState(), }; mockGrpcClient.Setup(x => x.PreviewGameServerDeploymentRollout(request, moq::It.IsAny <grpccore::CallOptions>())).Returns(expectedResponse); GameServerDeploymentsServiceClient client = new GameServerDeploymentsServiceClientImpl(mockGrpcClient.Object, null); PreviewGameServerDeploymentRolloutResponse response = client.PreviewGameServerDeploymentRollout(request); xunit::Assert.Same(expectedResponse, response); mockGrpcClient.VerifyAll(); }