private static async Task <int> RunPrerequisitesInstaller() { Initialize(out Config config, out GoogleOAuthFlow.ApplicationOAuthConfiguration applicationOAuthConfiguration); int result = await Prerequisites.RunPrerequisitesInstaller(config.UE4Folder); return(result); }
private static async Task <int> UpdateLocalUE4Version() { Initialize(out Config config, out GoogleOAuthFlow.ApplicationOAuthConfiguration applicationOAuthConfiguration); const string installedUE4VersionFile = "InstalledUE4Version.json"; const string desiredUE4VersionFile = "DesiredUE4Version.json"; UE4Version installedUE4Version = ReadUE4Version(installedUE4VersionFile); UE4Version desiredUE4Version = ReadUE4Version(desiredUE4VersionFile); if (installedUE4Version.BuildId != desiredUE4Version.BuildId) { Console.WriteLine($"Installing UE4 version {desiredUE4Version.BuildId}..."); int result = await DownsyncWithAuthentication(config, applicationOAuthConfiguration, Path.GetFullPath(config.UE4Folder), desiredUE4Version.BuildId); if (result != 0) { Console.WriteLine("Download failed."); return(result); } else { WriteUE4Version(desiredUE4Version, installedUE4VersionFile); Console.WriteLine($"UE4 version {desiredUE4Version.BuildId} has been downloaded"); result = await Prerequisites.RunPrerequisitesInstaller(config.UE4Folder); return(result); } } else { Console.WriteLine($"UE4 version {desiredUE4Version.BuildId} is already installed"); return(0); } }