示例#1
0
        public void Reset()
        {
             QuestItemList.Clear();      
             MonsterList.Clear();   
             CollectionList.Clear();
             BuffList.Clear();
             ItemDromMonsterKindList.Clear();
             Transformation = new PrepareTransform();
             MoveMap        = new PrepareMoveMap();       
             CharacterSize  = new PrepareCharacterSize(); 
             ItemDropMonsterList.Clear();
             CollectionDropList.Clear();
			 OpenUIList.Clear();
        }
示例#2
0
        public QuestPreparation()
        {
            QuestItemList  = new List<PrepareItem>();
            MonsterList    = new List<PrepareMonster>();
            CollectionList = new List<PrepareCollection>();
            BuffList       = new List<PrepareBuff>();
            Transformation = new PrepareTransform();
            MoveMap        = new PrepareMoveMap();
            CharacterSize  = new PrepareCharacterSize();
            ItemDropMonsterList     = new List<PrepareItemDropMonster>();
            CollectionDropList      = new List<PrepareItemDropCollection>();
            ItemDromMonsterKindList = new List<PrepareItemDropMonsterKind>();
			OpenUIList              = new List<PrepareOpenUI>();

        }