private void Boot() { this.writeInfo(); this.writeBlank(); Logging.logHolyInfo("Starting up..."); Logging.logHolyInfo("Checking settings.ini..."); Application.DoEvents(); string settingFilePath = Filesystem.startupPath + @"\settings.ini"; if (!Filesystem.fileExists(settingFilePath)) { Logging.logHolyInfo("File 'settings.ini' wasn't present at " + settingFilePath + "."); Logging.logHolyInfo("System is going to use default settings."); this.writeBlank(); Application.DoEvents(); } else { Logging.logHolyInfo("settings.ini found. (" + settingFilePath + ")"); this.writeBlank(); Application.DoEvents(); Settings.mysql_host = Filesystem.readINI("mysql", "host", settingFilePath); Settings.mysql_username = Filesystem.readINI("mysql", "username", settingFilePath); Settings.mysql_password = Filesystem.readINI("mysql", "password", settingFilePath); Settings.mysql_db = Filesystem.readINI("mysql", "database", settingFilePath); Settings.mysql_port = int.Parse(Filesystem.readINI("mysql", "port", settingFilePath)); } if (!Database.openConnection(Settings.mysql_host, Settings.mysql_username, Settings.mysql_password, Settings.mysql_db, Settings.mysql_port)) { this.Shutdown(); return; } this.writeBlank(); Application.DoEvents(); Settings.Init(); this.writeBlank(); Database.runQuery("UPDATE servers SET max = '" + Settings.server_max_connections + "' WHERE name = '" + Settings.server_name + "'"); Application.DoEvents(); Preloader.Init(); this.writeBlank(); Application.DoEvents(); if (!Sockets.Listen(Settings.server_port, Settings.server_max_connections, Settings.server_back_log)) { this.Shutdown(); return; } this.writeBlank(); Application.DoEvents(); Database.runQuery("UPDATE servers SET count = '0' WHERE name = '" + Settings.server_name + "'"); Database.runQuery("UPDATE servers SET online = '1' WHERE name = '" + Settings.server_name + "'"); Logging.logHolyInfo("AQW Emulator is ready for connections."); }