private void Start() { preload = GameObject.Find("PreloadObject").GetComponent <PreloadScript>(); InputSwitchChecker inputSwitcher = GetComponent <InputSwitchChecker>(); if (!inputSwitcher.enabled) { inputSwitcher.enabled = true; } }
private void Start() { PreloadScript preload = GameObject.Find("PreloadObject").GetComponent <PreloadScript>(); if (preload.currentBGM.source != null && preload.currentBGM.source.isPlaying) { preload.currentBGM.source.Stop(); } preload.currentBGM = new Sound(); Manager.audio.Play("Victory Fanfare"); }