public void AddCoins() { int x = Random.Range(1, 6); this.CoinCount = x; PrefsManager.AddToTotalCoins(x); PrefsManager.AddToCurrentCoins(x); CoinPerk = x; this.count += x; this.text.text = this.count.ToString(); InvokeRepeating("spawnCoin", 0.1f, 0.1f); //for (int i = 0; i < x; i++) //{ // Invoke("spawnCoin",0.01f); //} }