// Constructor public MainPage() { InitializeComponent(); // PrefixTree takes a few seconds to create, so do it here dictionary = new PrefixTree(); dictionary.CreateDictionaryHash(); gb = new GameBoard(); gb.Roll(); }
// Constructor public MainPage() { InitializeComponent(); // PrefixTree takes a few seconds to create, so do it here dictionary = new PrefixTree(); dictionary.CreateDictionaryHash(); const bool runUnitTests = true; if (runUnitTests) { Content = UnitTestSystem.CreateTestPage(); IMobileTestPage imtp = Content as IMobileTestPage; if (imtp != null) { BackKeyPress += (x, xe) => xe.Cancel = imtp.NavigateBack(); } } }