void Awake() { movementController = this.GetComponent <Predator3rdPersonMovementController>(); attackController = this.GetComponent <Predator3rdPersonalAttackController>(); //fetchController = this.GetComponent<Predator3rdPersonalFetchController>(); JumpController = this.GetComponent <Predator3rdPersonalJumpController>(); }
// Use this for initialization void Awake() { PredatorMovementController = this.GetComponent<Predator3rdPersonMovementController>(); }
// Use this for initialization void Awake() { PredatorMovementController = this.GetComponent <Predator3rdPersonMovementController>(); }
void Awake() { movementController = this.GetComponent<Predator3rdPersonMovementController>(); attackController = this.GetComponent<Predator3rdPersonalAttackController>(); //fetchController = this.GetComponent<Predator3rdPersonalFetchController>(); JumpController = this.GetComponent<Predator3rdPersonalJumpController>(); }
void Awake() { this.JoyButtonName = "Joystick_Predator"; PredatorMovementController = this.GetComponent <Predator3rdPersonMovementController>(); }