public void PrecisionModelToleranceTest()
 {
     for (Int32 i = 0; i < _values.Length; i++)
     {
         Assert.IsTrue(_defaultModel.Tolerance(_values[i]) > _values[i] * Math.Pow(10, -16));
         Assert.IsTrue(_defaultModel.Tolerance(_values[i]) <= _values[i] * Math.Pow(10, -15));
         Assert.IsTrue(_floatingModel.Tolerance(_values[i]) > _values[i] * Math.Pow(10, -16));
         Assert.IsTrue(_floatingModel.Tolerance(_values[i]) <= _values[i] * Math.Pow(10, -15));
         Assert.IsTrue(_floatingSingleModel.Tolerance(_values[i]) > _values[i] * Math.Pow(10, -6));
         Assert.IsTrue(_floatingSingleModel.Tolerance(_values[i]) <= _values[i] * Math.Pow(10, -5));
         Assert.AreEqual(0.0005, _fixedLargeModel1.Tolerance(_values[i]));
         Assert.AreEqual(0.0000000000005, _fixedLargeModel2.Tolerance(_values[i]));
         Assert.AreEqual(500, _fixedSmallModel1.Tolerance(_values[i]));
         Assert.AreEqual(500000000000, _fixedSmallModel2.Tolerance(_values[i]));
     }
 }
示例#2
0
        /// <summary>
        /// Computes the planar orientation of a polygon.
        /// </summary>
        /// <param name="shell">The coordinates of the polygon shell.</param>
        /// <param name="precisionModel">The precision model.</param>
        /// <returns>The orientation of the polygon. If the polygon is invalid <see cref="AEGIS.Orientation.Undefined" /> is returned.</returns>
        /// <exception cref="System.ArgumentNullException">The shell is null.</exception>
        public static Orientation Orientation(IEnumerable <Coordinate> shell, PrecisionModel precisionModel)
        {
            if (shell == null)
            {
                throw new ArgumentNullException(nameof(shell));
            }

            // check for polygon properties
            IEnumerator <Coordinate> enumerator = shell.GetEnumerator();

            Double sum   = 0;
            Int32  count = 1;

            if (!enumerator.MoveNext())
            {
                return(AEGIS.Orientation.Undefined);
            }

            Coordinate first = enumerator.Current, previous = first, current = first;

            while (enumerator.MoveNext())
            {
                current = enumerator.Current;
                sum    += (current.X - previous.X) * (current.Y + previous.Y);
                count++;

                previous = current;
            }

            if (count < 3)
            {
                return(AEGIS.Orientation.Undefined);
            }

            if (precisionModel == null)
            {
                precisionModel = PrecisionModel.Default;
            }

            if (!precisionModel.AreEqual(first, current))
            {
                sum += (first.X - current.X) * (first.Y + current.Y);
            }

            if (Math.Abs(sum) <= precisionModel.Tolerance(shell))
            {
                return(AEGIS.Orientation.Collinear);
            }

            return((sum > 0) ? AEGIS.Orientation.Clockwise : AEGIS.Orientation.Counterclockwise);
        }