private static void PreMove(object sender, PreMoveEventArgs args) { if (SpellManager.CastingUltimate) { args.Cancel = true; } }
private static void OnPreMove(object sender, PreMoveEventArgs args) { if (IsUlting()) { args.Cancel = true; } }
private static void OnPreMove(object sender, PreMoveEventArgs Args) { try { Args.MovePosition = OrbwalkerPoint; } catch (Exception ex) { Console.WriteLine("Error in MyEventManager.OnPreMove." + ex); } }
private void OnPreMove(object sender, PreMoveEventArgs args) { if (Global.Player.IsRecalling() || Environment.TickCount - BotData.LastRecallAttempt <= 1500) { args.Cancel = true; return; } if (!BotData.MovePosition.IsZero) { args.MovePosition = BotData.MovePosition; } }
private void PreMove(object sender, PreMoveEventArgs args) { if (Global.Orbwalker.IsWindingUp || Global.Player.IsDead || Global.Player.IsRecalling()) { return; } if (MenuConfig.Misc["Catch"].Value == 1 && Global.Orbwalker.Mode != OrbwalkingMode.Combo) { return; } var axe = AxeObject().Key; if (axe == null || Global.Player.Distance(axe) < 100) { return; } if (axe.IsUnderEnemyTurret() && !Global.Player.IsUnderEnemyTurret()) { return; } if (Global.Orbwalker.Mode == OrbwalkingMode.Combo || Global.Orbwalker.Mode == OrbwalkingMode.Mixed) { var target = Global.TargetSelector.GetTarget(Global.Player.AttackRange + 100); if (target != null && target.Health < Global.Player.GetAutoAttackDamage(target) * 3) { return; } } if (W.Ready && MenuConfig.Misc["W"].Enabled && axe.Distance(Global.Player) / (Global.Player.MoveSpeed * 1000) >= AxeObject().Value - Game.TickCount) { Console.WriteLine("USING W"); W.Cast(); } args.MovePosition = axe.ServerPosition; }
/// <summary> /// Called when [pre move]. /// </summary> /// <param name="sender">The sender.</param> /// <param name="e">The <see cref="PreMoveEventArgs"/> instance containing the event data.</param> protected virtual void OnPreMove(object sender, PreMoveEventArgs e) { return; }
private static void OnPreMove(object sender, PreMoveEventArgs Args) { Args.MovePosition = OrbwalkerPoint; }