示例#1
0
    protected void loadSceneResourceOver()
    {
        //客户端单人副本
        if (SceneConfig.get(_preSceneID).instanceType == SceneInstanceType.ClientDriveSinglePlayerBattle)
        {
            toEnterClientScene();
        }
        else
        {
            if (CommonSetting.useSceneServer)
            {
                Ctrl.print("A3");

                //推送到服务器
                PreEnterSceneReadyForSceneRequest.create().send();
            }
            else
            {
                //推送到服务器
                PreEnterSceneReadyRequest.create().send();
            }
        }
    }
示例#2
0
    /// <summary>
    /// 创建实例
    /// </summary>
    public static PreEnterSceneReadyForSceneRequest create()
    {
        PreEnterSceneReadyForSceneRequest re = (PreEnterSceneReadyForSceneRequest)BytesControl.createRequest(dataID);

        return(re);
    }