示例#1
0
    override public void OnEnter(AIState lastState)
    {
        behaviour = (m_match as GameMatch_Practise).practise_behaviour as PractiseBehaviourRebound;

        basketCenter   = m_match.mCurScene.mBasket.m_vShootTarget;
        basketCenter.y = IM.Number.zero;
        m_moveTarget   = SeekPositioningTarget();
        atMoveTarget   = false;
    }
 override public void OnEnter(AIState lastState)
 {
     behaviour = (m_match as GameMatch_Practise).practise_behaviour as PractiseBehaviourRebound;
     m_player.moveDirection = IM.Vector3.zero;
 }