public void StartPpuDebug(NESManager newManager) { manager = newManager; emulator = manager.Emulator; ppu = emulator.Ppu; paletteTextures = new Texture2D[paletteImages.Length]; paletteBuffers = new Color32[paletteImages.Length][]; for (int i = 0; i < paletteTextures.Length; i++) { paletteTextures[i] = new Texture2D(4, 1, TextureFormat.RGBA32, false); paletteTextures[i].filterMode = FilterMode.Point; paletteImages[i].texture = paletteTextures[i]; paletteBuffers[i] = new Color32[paletteTextures[i].width * paletteTextures[i].height]; } patternTextures = new Texture2D[patternImages.Length]; patternBuffers = new Color32[patternImages.Length][]; for (int i = 0; i < patternTextures.Length; i++) { patternTextures[i] = new Texture2D(16 * 8, 16 * 8, TextureFormat.RGBA32, false); paletteTextures[i].filterMode = FilterMode.Point; patternImages[i].texture = patternTextures[i]; patternBuffers[i] = new Color32[patternTextures[i].width * patternTextures[i].height]; } patternBuffer = new byte[patternTextures[0].width, patternTextures[0].height]; paletteBuffer = new byte[4]; oamBuilder = new StringBuilder(); }
public void StartLog(Emulator newEmulator) { emulator = newEmulator; cpu = emulator.Cpu; ppu = emulator.Ppu; if (enableLog) { // Add callback emulator.onBeforeStep -= QueueLog; emulator.onBeforeStep += QueueLog; // Clear queue while (queue.TryDequeue(out _)) { ; } // Clear log if (File.Exists(path)) { File.Delete(path); } // Start Thread logThread = new Thread(() => { MessageLoop(); }); logThread.Start(); } }
public FormRwDecoder(Ppu ppu) { InitializeComponent(); this.ppu = ppu; ppu.AddListener(PpuListener); }
public FormPixelClock(Ppu ppu) { InitializeComponent(); this.ppu = ppu; ppu.AddListener(PpuListener); }
public LoggingNes() { PpuRam = new PpuMemoryMap(); Ppu = new Ppu(PpuRam, Screen); Ram = new MemoryMap(Ppu); Cpu = new LoggingCpu(Ram, programCounter: 0xC000, stackPointer: InitialStackPointer); CpuCycleDurationMilliseconds = 0f; }
public CpuBus(byte[] programRom, Ppu ppu, Joypad joypad, DMA dma, Func <int> cpuMasterClockCyclesAction) { _programRom = programRom; _ppu = ppu; _joypad = joypad; _dma = dma; _cpuMasterClockCycles = cpuMasterClockCyclesAction; }
public FormClk(Ppu ppu) { InitializeComponent(); this.ppu = ppu; textBoxCLKPad.Text = ppu.Pads.CLK.ToString(); textBoxToggleCounter.Text = ppu.ToggleCounter.ToString(); ppu.AddListener(PpuListener); }
public FormReset(Ppu ppu) { InitializeComponent(); this.ppu = ppu; textBoxXRES.Text = ppu.Pads.nRES.ToString(); textBoxRESCL.Text = ppu.RESCL.ToString(); textBoxResetFF.Text = ppu.ResetFF.ToString(); ppu.AddListener(PpuListener); }
public NesEngine(TvFormat tvFormat, PaletteFormat plFormat) { AutoSaveSram = true; Debug.WriteLine(this, "Initializeing the nes emulation engine...", DebugStatus.None); TvFormat = tvFormat; //Initialize Engine Memory = new Memory.Memory(this); Cpu = new Cpu(Memory, tvFormat, this); Cpu.PauseToggle += CpuPauseToggle; Ppu = new Ppu(tvFormat, plFormat, this); Debug.WriteLine(this, "Nes initialized ok.", DebugStatus.Cool); }
private Xy GetXy(int offset, int desl, int multi = 1) { offset -= 0x8010; var ppu = new Ppu(TvFormat.Ntsc, new PaletteFormat(), null); var w = 128 * multi; return(new Xy { X = ppu.GetX(offset, desl, multi), Y = ppu.GetY(offset, w, multi) }); }
public Computer(NesFile file, TextLogger logger) { if (file.Version != 0) { throw new System.Exception(string.Format("Version {0} not implemented", file.Version)); } if(file.BatteryRAM) { throw new System.Exception("Battery backed RAM not implemented"); } if (file.HasTrainer) { throw new System.Exception("Trainer not implemented"); } switch (file.Mapper) { case 0x00: // NROM //CPU $6000 -$7FFF: Family Basic only: PRG RAM, mirrored as necessary to fill entire 8 KiB window, write protectable with an external switch //CPU $8000 -$BFFF: First 16 KB of ROM. //CPU $C000 -$FFFF: Last 16 KB of ROM(NROM - 256) or mirror of $8000 -$BFFF(NROM - 128). break; default: throw new System.Exception(string.Format("Mapper {0} not implemented", file.Mapper)); } if (file.VSUnisystem) { throw new System.Exception("VSUnisystem not implemented"); } if (file.PlayChoice10) { throw new System.Exception("PlayChoice10 not implemented"); } PpuMap = new PpuMap(new Ram(0x2000), new Rom(file.chr_rom), file.VRAMLayout); Ppu = new Ppu(PpuMap); Ppu.Logger = logger; CpuMap = new CpuMap(new Ram(0x0800), new Rom(file.prg_rom), Ppu); Cpu = new Cpu(CpuMap); Cpu.Logger = logger; }
public Computer(NesFile file, TextLogger logger) { if (file.Version != 0) { throw new System.Exception(string.Format("Version {0} not implemented", file.Version)); } if (file.BatteryRAM) { throw new System.Exception("Battery backed RAM not implemented"); } if (file.HasTrainer) { throw new System.Exception("Trainer not implemented"); } switch (file.Mapper) { case 0x00: // NROM //CPU $6000 -$7FFF: Family Basic only: PRG RAM, mirrored as necessary to fill entire 8 KiB window, write protectable with an external switch //CPU $8000 -$BFFF: First 16 KB of ROM. //CPU $C000 -$FFFF: Last 16 KB of ROM(NROM - 256) or mirror of $8000 -$BFFF(NROM - 128). break; default: throw new System.Exception(string.Format("Mapper {0} not implemented", file.Mapper)); } if (file.VSUnisystem) { throw new System.Exception("VSUnisystem not implemented"); } if (file.PlayChoice10) { throw new System.Exception("PlayChoice10 not implemented"); } PpuMap = new PpuMap(new Ram(0x2000), new Rom(file.chr_rom), file.VRAMLayout); Ppu = new Ppu(PpuMap); Ppu.Logger = logger; CpuMap = new CpuMap(new Ram(0x0800), new Rom(file.prg_rom), Ppu); Cpu = new Cpu(CpuMap); Cpu.Logger = logger; }
public void Reset(bool inBios = false, Cartridge cartridge = null) { CyclesCount = 0; Cpu.Reset(inBios, cartridge); Mmu.Reset(); Ppu.Reset(); Apu.Reset(); Input.Reset(); Timer.Reset(); Dma.Reset(); LinkCable.Reset(); IsAlive = true; frameQueue = new FrameQueue(); }
public Emulator(Cartridge cartridge) { LoadMapper(cartridge); if (Mapper == null) { return; } Cpu = new Cpu(this); Ppu = new Ppu(this); Apu = new Apu(this); ControllerOne = new Controller(); ControllerTwo = new Controller(); IsValid = true; }
public void StartOutput(NESManager newManager) { manager = newManager; ppu = manager.Emulator.Ppu; screenTexture = new Texture2D(Emulator.ScreenWidth, Emulator.ScreenHeight, TextureFormat.RGBA32, false) { filterMode = FilterMode.Point }; screenImage.texture = screenTexture; bufferLength = screenTexture.width * screenTexture.height; screenBuffer = new Color32[bufferLength]; // RGBA32 texture format data layout exactly matches Color32 struct nativeScreenTexture = screenTexture.GetRawTextureData <Color32>(); }
public void RunFrame() { while (ElapsedFrameCycles < CyclesPerFrame) { while (CpuCyclesForDot < CyclesPerDot) { CpuCyclesForDot += Cpu.Step(); } MemoryMap.FlushMmio(); Ppu.Tick(); MemoryMap.UpdateMmio(); CpuCyclesForDot -= CyclesPerDot; ElapsedFrameCycles += CyclesPerDot; } ElapsedFrameCycles -= CyclesPerFrame; }
public void TestPpuCoord() { var ppu = new Ppu(TvFormat.Ntsc, new PaletteFormat(), null); //Multiplicador 1 Assert.AreEqual(new Xy(0, 0), GetXy(0x8010, 0)); Assert.AreEqual(new Xy(1, 0), GetXy(0x8010, 1)); Assert.AreEqual(new Xy(2, 0), GetXy(0x8010, 2)); Assert.AreEqual(new Xy(3, 0), GetXy(0x8010, 3)); Assert.AreEqual(new Xy(4, 0), GetXy(0x8010, 4)); Assert.AreEqual(new Xy(5, 0), GetXy(0x8010, 5)); Assert.AreEqual(new Xy(6, 0), GetXy(0x8010, 6)); Assert.AreEqual(new Xy(7, 0), GetXy(0x8010, 7)); Assert.AreEqual(new Xy(48, 136), GetXy(0x9170, 0)); Assert.AreEqual(new Xy(80, 128), GetXy(0x90B0, 0)); Assert.AreEqual(new Xy(320, 512), GetXy(0x90B0, 0, 4)); Assert.AreEqual(new Xy(48, 136), GetXy(0x9170, 0)); Assert.AreEqual(new Xy(192, 544), GetXy(0x9170, 0, 4)); }
public void Frame() { var originalOddFrame = Ppu.OddFrame; while (isRunning && originalOddFrame == Ppu.OddFrame) { if (stepMode & !shouldStep) { return; } shouldStep = false; if (shouldReset) { Cpu.Reset(); Ppu.Reset(); Apu.Reset(); originalOddFrame = Ppu.OddFrame; shouldReset = false; } onBeforeStep?.Invoke(); var cycles = Cpu.Step(); for (var i = 0; i < cycles * PpuDotsPerCpuCycle; i++) { Ppu.Step(); } for (var i = 0; i < cycles; i++) { Apu.Step(); } } }
public void ExecuteFrame() { while (CyclesCount < CPU_CYCLES) { int cycles = Cpu.ExecuteCycle(); int divisorAmount = Cpu.DoubleSpeed ? 2 : 1; int dmaCycles = Dma.CopyData(); cycles *= 4; Timer.Tick(cycles + dmaCycles); Input.Tick(); Ppu.Tick((cycles + dmaCycles) / divisorAmount); Apu.Tick((cycles + dmaCycles) / divisorAmount); CyclesCount += cycles / divisorAmount; } CyclesCount -= CPU_CYCLES; }
private void Form1_Load(object sender, EventArgs e) { ppu = new Ppu(); ShowAll(); }
public LegacyNesEmu(Ppu ppu) { this.ppu = ppu; }
public void SetupTv(TvFormat tvFormat, PaletteFormat palleteFormat) { Pause(); Cpu.SetTvFormat(tvFormat); Ppu.SetTvFormat(tvFormat, palleteFormat); }
public Nes() { this.cpu = new Cpu(this); this.ppu = new Ppu(); }
public void StartFramerate(Ppu newPpu) { ppu = newPpu; }