/// <summary> /// 使用一定的格式构造一个字符串 /// </summary> /// <param name="format"></param> /// <param name="formatProvider"></param> /// <returns></returns> public string ToString(string format, IFormatProvider formatProvider) { var b = new StringBuilder(format); b.Replace("username", UserName); b.Replace("userid", UserId.ToString()); b.Replace("mode", _mode.ToString()); b.Replace("pp", Pp.ToString(CultureInfo.InvariantCulture)); b.Replace("globalrank", GlobalRank.ToString()); b.Replace("countryrank", CountryRank.ToString()); b.Replace("cssh", SshCount.ToString()); b.Replace("csh", ShCount.ToString()); b.Replace("css", SsCount.ToString()); b.Replace("cs", SCount.ToString()); b.Replace("ca", ACount.ToString()); b.Replace("acc", $"{Accuracy:f2}%"); b.Replace("rankedscore", RankedScore.ToString(CultureInfo.InvariantCulture)); b.Replace("totalscore", TotalScore.ToString(CultureInfo.InvariantCulture)); b.Replace("playcount", PlayCount.ToString()); b.Replace("level", Level.ToString(CultureInfo.InvariantCulture)); b.Replace("countrycn", GetCountryInCn(Country)); b.Replace("country", Country); b.Replace("joindate", JoinDate.ToString("yyyy/MM/dd HH:mm:ss")); return(b.ToString()); }
private IEnumerator ToFanPai(Pp p) { yield return(new WaitForSeconds(p.S)); p.Tf.localEulerAngles = new Vector3(0, 0, 0); Pai pai = p.Tf.GetComponent <Pai>(); if (pai != null) { pai.PlayFanPaiAni(); } yield return(new WaitForSeconds(1.2f)); var niuNumberUI = App.GetGameManager <Brnn3DGameManager>().TheMidUICtrl.TheNiuNumberUI; niuNumberUI.ShowNumberUI(niuNum); niuNumberUI.ShowAreaNiu(p.AreaId); niuNumberUI.PlayAudioNiuJi(p.AreaId, niuNum); }
/// <summary> /// 使用指定的格式构建字符串 /// </summary> /// <param name="format">格式</param> /// <param name="formatProvider"></param> /// <returns></returns> public string ToString(string format, IFormatProvider formatProvider) { var b = new StringBuilder(format); b.Replace("perfect", Perfect.ToString()); b.Replace("pp", Pp.ToString(CultureInfo.CurrentCulture)); b.Replace("Count300g", Count300g.ToString()); b.Replace("c300", Count300.ToString()); b.Replace("Count200", Count200.ToString()); b.Replace("Count100", Count100.ToString()); b.Replace("Count50", Count50.ToString()); b.Replace("CountMiss", CountMiss.ToString()); b.Replace("userid", UserId.ToString()); b.Replace("rank", Rank); b.Replace("playtime", _d.ToString("yyyy/MM/dd HH:mm:ss")); b.Replace("score", Score.ToString()); b.Replace("beatmapid", BeatmapId.ToString()); b.Replace("maxcombo", MaxCombo.ToString()); b.Replace("acc", Accuracy.ToString("p2")); return(b.ToString()); }
//翻牌阶段显示中奖区域 public void FanPaiFun() { var tmp = App.GetGameData <Brnn3dGameData>().SendCardPosition; StartCoroutine("ToShwoZhongJiangArea", 7.5f); for (int i = 0; i < 5; i++) { var pP = new Pp { AreaId = tmp, Tf = App.GetGameData <Brnn3dGameData>().PaiAllShow[tmp], S = i * 1.2f }; StartCoroutine("ToFanPai", pP); tmp += 1; if (tmp > 4) { tmp = 0; } } }