public Form1() { InitializeComponent(); //Stop Movement Timers MoveTimersStop(); //Stop Powerup Timers Powerup01Timer.Stop(); Powerup02Timer.Stop(); //Random Food Placement Food01.Location = new Point(random.Next(67, 908), random.Next(67, 908)); Food02.Location = new Point(random.Next(67, 908), random.Next(67, 908)); Food03.Location = new Point(random.Next(67, 908), random.Next(67, 908)); Food04.Location = new Point(random.Next(67, 908), random.Next(67, 908)); Food05.Location = new Point(random.Next(67, 908), random.Next(67, 908)); Food06.Location = new Point(random.Next(67, 908), random.Next(67, 908)); }
//ShieldTimer private void Powerup02Timer_Tick(object sender, EventArgs e) { //Waiting for 5 seconds wait2--; ShieldCounter.Text = wait2 + " sec"; if (wait2 == 0) { //deactivating Powerup ShieldActive = false; //Player Image to Normal Image PlayerNormal = Image.FromFile("asserts\\Player(HappyHarry).png"); Player.Image = PlayerNormal; ShieldCounter.Visible = false; wait2 = 5; ShieldCounter.Text = wait2 + " sec"; Powerup02Timer.Stop(); } }