public void GivenForString_WhenGet_ThenStringRetrieved() { var expected = "someOldValue"; PlayerPrefs.SetString(TestKey, expected); var actual = PowerPrefs.ForString().Get(TestKey, ""); Assert.That(actual, Is.EqualTo(expected)); }
public void GivenForString_WhenSet_ThenStringStored() { var expected = "someNewValue"; PlayerPrefs.SetString(TestKey, "someOldValue"); PowerPrefs.ForString().Set(TestKey, expected); Assert.That(PlayerPrefs.GetString(TestKey, ""), Is.EqualTo(expected)); }
public void InputValueChanged(string input) { PowerPrefs.ForString().Set(KeyInput, input); }
void Awake() { var inputValue = PowerPrefs.ForString().Get(KeyInput, "Default"); inputField.text = inputValue; }