示例#1
0
 private void addPower()
 {
     PowerEffect.staticChangeVarValue(powerGain);
     textScrollScript.gameObject.GetComponent <Text>().text = "+" + powerGain + " Power";
     textScrollScript.startScrolling();
     hudScript.updatePower();
 }
示例#2
0
 public void playWarpAnims()
 {
     StartCoroutine("delayedFireEvent");
     PowerEffect.staticChangeVarValue(costPerJump);
     WarpEffect.changeValuesByOne();
     updateValuesInHUD(new Effect[] { new PowerEffect(), new WarpEffect() });
     warpScript.playWarp();
     resetTimers();
 }