示例#1
0
        public void UpdateUnitSystem(UnitSystem unitSystem)
        {
            this.unitSystem = unitSystem;
            this.TextBox.Clear();
            if (unitSystem != null)
            {
                string temperature        = "Temperature: \t\t" + TemperatureConverter.GetUnitAsString(unitSystem.TemperatureUnit);
                string pressure           = "Pressure: \t\t\t" + PressureConverter.GetUnitAsString(unitSystem.PressureUnit);
                string massFlowRate       = "Mass Flow Rate: \t\t" + MassFlowRateConverter.GetUnitAsString(unitSystem.MassFlowRateUnit);
                string volumeFlowRate     = "Volume Flow Rate: \t\t" + VolumeFlowRateConverter.GetUnitAsString(unitSystem.VolumeFlowRateUnit);
                string moistureContent    = "Moisture Content: \t\t" + MoistureContentConverter.GetUnitAsString(unitSystem.MoistureContentUnit);
                string relativeHumidity   = "Fraction: \t\t\t" + FractionConverter.GetUnitAsString(unitSystem.FractionUnit);
                string enthalpy           = "Specific Energy: \t\t" + SpecificEnergyConverter.GetUnitAsString(unitSystem.SpecificEnergyUnit);
                string specificHeat       = "Specific Heat: \t\t" + SpecificHeatConverter.GetUnitAsString(unitSystem.SpecificHeatUnit);
                string energy             = "Energy: \t\t\t" + EnergyConverter.GetUnitAsString(unitSystem.EnergyUnit);
                string power              = "Power: \t\t\t" + PowerConverter.GetUnitAsString(unitSystem.PowerUnit);
                string density            = "Density: \t\t\t" + DensityConverter.GetUnitAsString(unitSystem.DensityUnit);
                string dynamicViscosity   = "Dynamic Viscosity: \t\t" + DynamicViscosityConverter.GetUnitAsString(unitSystem.DynamicViscosityUnit);
                string kinematicViscosity = "Kinematic Viscosity: \t" + KinematicViscosityConverter.GetUnitAsString(unitSystem.KinematicViscosityUnit);
                string conductivity       = "Thermal Conductivity: \t" + ThermalConductivityConverter.GetUnitAsString(unitSystem.ThermalConductivityUnit);
                string diffusivity        = "Diffusivity: \t\t" + DiffusivityConverter.GetUnitAsString(unitSystem.DiffusivityUnit);
                string mass   = "Mass: \t\t\t" + MassConverter.GetUnitAsString(unitSystem.MassUnit);
                string length = "Length: \t\t\t" + LengthConverter.GetUnitAsString(unitSystem.LengthUnit);
                string area   = "Area: \t\t\t" + AreaConverter.GetUnitAsString(unitSystem.AreaUnit);
                string volume = "Volume: \t\t\t" + VolumeConverter.GetUnitAsString(unitSystem.VolumeUnit);
                string time   = "Time: \t\t\t" + TimeConverter.GetUnitAsString(unitSystem.TimeUnit);

                this.TextBox.AppendText(temperature + "\r\n");
                this.TextBox.AppendText(pressure + "\r\n");
                this.TextBox.AppendText(massFlowRate + "\r\n");
                this.TextBox.AppendText(volumeFlowRate + "\r\n");
                this.TextBox.AppendText(moistureContent + "\r\n");
                this.TextBox.AppendText(relativeHumidity + "\r\n");
                this.TextBox.AppendText(enthalpy + "\r\n");
                this.TextBox.AppendText(specificHeat + "\r\n");
                this.TextBox.AppendText(energy + "\r\n");
                this.TextBox.AppendText(power + "\r\n");
                this.TextBox.AppendText(density + "\r\n");
                this.TextBox.AppendText(dynamicViscosity + "\r\n");
                this.TextBox.AppendText(kinematicViscosity + "\r\n");
                this.TextBox.AppendText(conductivity + "\r\n");
                this.TextBox.AppendText(diffusivity + "\r\n");
                this.TextBox.AppendText(mass + "\r\n");
                this.TextBox.AppendText(length + "\r\n");
                this.TextBox.AppendText(area + "\r\n");
                this.TextBox.AppendText(volume + "\r\n");
                this.TextBox.AppendText(time);
            }
        }
    private void Update()
    {
        bool pressedE = Input.GetKeyDown(KeyCode.E);

        if (pressedE)
        {
            RaycastHit hit;
            if (Physics.Raycast(mainCam.ScreenPointToRay(new Vector3(Screen.width * 0.5f, Screen.height * 0.5f, 0)), out hit, 2f))
            {
                if (hit.transform.tag == "PowerConverter" && !isCarrying)
                {
                    carriedObj = hit.transform.GetComponent <PowerConverter>();
                    carriedObj.Grab(holder.transform);
                    isCarrying = true;
                }
                else if (hit.collider.tag == "Speeder" && isCarrying)
                {
                    Transform slotObj = hit.collider.transform.parent.Find("Slots");
                    if (carriedObj.Place(slotObj))
                    {
                        isCarrying = false;
                        FindObjectOfType <GameManager>().Score();
                    }
                }
                else if (isCarrying)
                {
                    carriedObj.Drop(mainCam);
                    isCarrying = false;
                }
            }
            else if (isCarrying)
            {
                carriedObj.Drop(mainCam);
                isCarrying = false;
            }
        }

        if (health <= 0f || transform.position.y < -15f)
        {
            FindObjectOfType <GameManager>().PlayerDied();
            GetComponent <Rigidbody>().freezeRotation = false;
            GetComponent <Rigidbody>().AddForce(deathVelocity);
            GetComponent <UnityStandardAssets.Characters.FirstPerson.RigidbodyFirstPersonController>().enabled = false;
            mainCam.GetComponentInChildren <BlasterShooting>().enabled = false;
        }
    }
 public void Setup()
 {
     converter = new PowerConverter();
 }
示例#4
0
        private void Convert(double value)
        {
            switch (SelectedOp)
            {
            case "Length":
            {
                LengthunitConverter unit = new LengthunitConverter();
                Result = unit.Convert(value, SelectedFrom, SelectedTo).ToString();
                break;
            }

            case "Mass and Weight":
            {
                MassConverter unit = new MassConverter();
                Result = unit.Convert(value, SelectedFrom, SelectedTo).ToString();
                break;
            }

            case "Power":
            {
                PowerConverter unit = new PowerConverter();
                Result = unit.Convert(value, SelectedFrom, SelectedTo).ToString();
                break;
            }

            case "Pressure":
            {
                PressureConverter unit = new PressureConverter();
                Result = unit.Convert(value, SelectedFrom, SelectedTo).ToString();
                break;
            }

            case "Energy":
            {
                EnergyConveter unit = new EnergyConveter();
                Result = unit.Convert(value, SelectedFrom, SelectedTo).ToString();
                break;
            }

            case "Temperature":
            {
                TemperatureConverter unit = new TemperatureConverter();
                Result = unit.Convert(value, SelectedFrom, SelectedTo).ToString();
                break;
            }

            case "Volume":
            {
                VolumeConverter unit = new VolumeConverter();
                Result = unit.Convert(value, SelectedFrom, SelectedTo).ToString();
                break;
            }

            case "Angle":
            {
                AngleConverter unit = new AngleConverter();
                Result = unit.Convert(value, SelectedFrom, SelectedTo).ToString();
                break;
            }

            case "Area":
            {
                AreaConverter unit = new AreaConverter();
                Result = unit.Convert(value, SelectedFrom, SelectedTo).ToString();
                break;
            }

            case "Speed":
            {
                SpeedConverter unit = new SpeedConverter();
                Result = unit.Convert(value, SelectedFrom, SelectedTo).ToString();
                break;
            }

            case "Time":
            {
                TimeunitsConverter unit = new TimeunitsConverter();
                Result = unit.Convert(value, SelectedFrom, SelectedTo).ToString();
                break;
            }
            }
        }