// Use this for initialization void Start() { PowerAtk powerUPatk = new PowerAtk(100, 0.3f, 10f); tienda.items.Add(powerUPatk); tienda.Sell(powerUPatk); }
void Start() { Consumable speed = new PowerSpeed(100, 20, 6) as Consumable; Consumable atack = new PowerAtk(150, 30, 10) as Consumable; Consumable def = new PowerDef(150, 40, 7) as Consumable; powerUps.Add(speed); powerUps.Add(atack); powerUps.Add(def); Debug.Log("listo"); equipables.Add(null); equipables.Add(null); equipables.Add(null); }
void Start() { PowerAtk powerUPatk = new PowerAtk(100, 0.3f, 10f); }