public void ConvertPouleToScore_PouleShouldOrderDrawsInCorrectOrder() { //Arrange List <Club> clubs = new List <Club> { testClub1, testClub2, testClub3, testClub4, testClub5, testClub6 }; List <Match> matches = new List <Match> { testMatch1, testMatch2, testMatch3, testMatch4, testMatch5, testMatch6, testMatch7, testMatch8, testMatch9, testMatch10, testMatch11, testMatch12, testMatch13, testMatch14, testMatch15 }; Poule poule = new Poule() { Clubs = clubs, Matches = matches }; //Act PouleScore result = PouleSimulator.ConvertPouleToScore(poule); //Assert Assert.Equal(testClub1, result.PouleScoreRows[0].Club); Assert.Equal(testClub2, result.PouleScoreRows[1].Club); Assert.Equal(testClub3, result.PouleScoreRows[2].Club); Assert.Equal(testClub4, result.PouleScoreRows[3].Club); Assert.Equal(testClub5, result.PouleScoreRows[4].Club); Assert.Equal(testClub6, result.PouleScoreRows[5].Club); }
public Poule Add(Poule poule) { _context.Poules.Add(poule); _context.SaveChanges(); return(poule); }
public ActionResult ModifPouleForm(int idC, int id, string desc, string nom, int taille) { Poule p = new Poule(id, HttpUtility.HtmlEncode(desc), taille, HttpUtility.HtmlEncode(nom)); Session["idC"] = idC; return(View(p)); }
public async Task <ActionResult <Poule> > SimulatePoule() { Poule poule = new Poule(); poule.Simulate(_context.Teams.ToList()); return(poule); }
public IActionResult Index(int id) { Poule poule = _pouleRepository.Get(id); List <GameResultViewModel> gameResultViewModel = new List <GameResultViewModel>(); foreach (Game game in poule.Games.Where(a => a.PouleId == id) .GroupBy(a => a.HomeTeam) .Select(x => x.FirstOrDefault()) .OrderBy(x => x.HomeTeam.Name)) { gameResultViewModel.Add ( new GameResultViewModel() { TeamId = game.HomeTeamId, TeamName = game.HomeTeam.Name, Points = 0, GoalsFor = 0, GoalsAgainst = 0, GoalDifference = 0 } ); } return(View(gameResultViewModel)); }
public ActionResult ModifPoule(int id, string nom, string desc, int taille) { Poule p = new Poule(id, HttpUtility.HtmlEncode(desc), taille, HttpUtility.HtmlEncode(nom)); DCPoule dc = new DCPoule(); dc.Update(p); return(Redirect("~/Competition/InfoComp/" + Session["idC"])); }
public Poule Get(int id) { Poule poule = _context.Poules.Include(game => game.Games) .ThenInclude(team => team.HomeTeam) .Include(game => game.Games) .ThenInclude(team => team.AwayTeam) .ToList().FirstOrDefault(p => p.Id == id); return(poule); }
public async Task <IActionResult> TestPoule() { Poule testPoule = new Poule(); var clubs = await _context.Club.ToListAsync(); if (clubs.Count == 0) { Club testClub1 = new Club(); testClub1.Name = "Ajax"; testClub1.Powerlevel = 80; testPoule.Clubs.Add(testClub1); Club testClub2 = new Club(); testClub2.Name = "Feyenoord"; testClub2.Powerlevel = 80; testPoule.Clubs.Add(testClub2); Club testClub3 = new Club(); testClub3.Name = "PSV"; testClub3.Powerlevel = 75; testPoule.Clubs.Add(testClub3); Club testClub4 = new Club(); testClub4.Name = "AZ"; testClub4.Powerlevel = 75; testPoule.Clubs.Add(testClub4); } else { testPoule.Clubs = clubs; } var testPouleScore = PouleSimulator.SimulatePoule(testPoule); for (int i = 0; i < testPouleScore.PouleScoreRows.Count; i++) { ViewData[$"PouleScoreRow{i}"] = testPouleScore.PouleScoreRows[i]; } for (int i = 0; i < testPoule.Matches.Count; i++) { ViewData[$"Match{i}"] = testPoule.Matches[i].ToString(); } ViewData["ClubCount"] = testPouleScore.PouleScoreRows.Count; ViewData["MatchCount"] = testPoule.Matches.Count; return(View()); }
private int NewPouleId() { Poule poule = new Poule { DateTime = DateTime.Now }; var newPoule = _pouleRepository.Add(poule); return(newPoule.Id); }
public void ConvertPouleToScore_PouleWithoutMatchesShouldReturnZeroSheet() { //Arrange List <Club> clubs = new List <Club> { testClub1, testClub2 }; Poule poule = new Poule(clubs); //Act PouleScore result = PouleSimulator.ConvertPouleToScore(poule); PouleScoreRow expectedResult = new PouleScoreRow(testClub1); //Assert Assert.Equal(expectedResult, result.PouleScoreRows[0]); }
// Start is called before the first frame update void Start() { firstPouleAlive = 0; pouleJustHit = false; InitPos = new Vector3[poulesTab.Length]; int i = 0; foreach (GameObject go in poulesTab) { Poule p = go.GetComponent <Poule>(); p.SetPoules = this; InitPos[i] = go.transform.position; i++; } }
public void ConvertPouleToScore_OneClubShouldReturnNoMatchesPlayed() { //Arrange List <Club> clubs = new List <Club>() { testClub1 }; Poule poule = new Poule(clubs); //Act PouleScore result = PouleSimulator.SimulatePoule(poule); //Assert Assert.Equal(result.PouleScoreRows[0].MatchesPlayed, 0); }
public IActionResult Results(string id) { List <GameResultViewModel> gameResultViewModel = new List <GameResultViewModel>(); Poule poule = _pouleRepository.Get(Convert.ToInt32(id)); List <Game> games = poule.Games.Where(a => a.PouleId == Convert.ToInt32(id)).ToList(); foreach (Game g in games) { GenerateGameResult(g.Id); } foreach (Game g in games) { GenerateGameResult(g.Id); GameResultViewModel gameResult = gameResultViewModel.Find(a => a.TeamId == g.HomeTeamId); if (gameResult != null) { gameResult.Points += (g.HomeScore.Value > g.AwayScore.Value) ? 3 : (g.HomeScore.Value < g.AwayScore.Value) ? 0 : 1; gameResult.GoalsFor += g.HomeScore.Value; gameResult.GoalsAgainst += g.AwayScore.Value; gameResult.GoalDifference += g.HomeScore.Value - g.AwayScore.Value; } else { gameResultViewModel.Add( new GameResultViewModel() { TeamId = g.HomeTeamId, TeamName = g.HomeTeam.Name, Points = (g.HomeScore.Value > g.AwayScore.Value) ? 3 : (g.HomeScore.Value < g.AwayScore.Value) ? 0 : 1, GoalsFor = g.HomeScore.Value, GoalsAgainst = g.AwayScore.Value, GoalDifference = g.HomeScore.Value - g.AwayScore.Value } ); } } ViewBag.Games = games; return(View(gameResultViewModel.OrderByDescending(a => a.Points).ThenByDescending(a => a.GoalDifference).ThenByDescending(a => a.GoalsFor).ThenBy(a => a.GoalsAgainst).ToList())); }
public static void VerdeelSpelers(Poule poule) { for (int i = 0; i < poule.Spelers.Count; i++) { Speler speler = poule.Spelers[i]; foreach (Team team in poule.Teams) { // Speler bij team zoeken if (speler.Team == team.TeamNaam) { // Speler toevoegen aan team team.BasisSpelers.Add(speler); Console.WriteLine("Added: " + speler.Naam + " To: " + team.TeamNaam + " With Rating: " + speler.Rating); } } } }
public static PouleScore ConvertPouleToScore(Poule poule) { PouleScore result = new PouleScore(); foreach (Club c in poule.Clubs) { result.PouleScoreRows.Add(new PouleScoreRow(c, poule)); } foreach (Match m in poule.Matches) { ApplyMatchToPouleScore(m, result); } result.PouleScoreRows.Sort(); return(result); }
public bool Update(Poule p) { DBConnection con = DBConnection.Instance(); if (con.IsConnect()) { string query = "UPDATE `Poule` SET `nomPoule` = '" + p.NomPoule + "', `taillePoule` = '" + p.Taille + "' WHERE `Poule`.`idSerie` =" + p.Id; var cmd = new MySqlCommand(query, con.Connection); var reader = cmd.ExecuteReader(); reader.Close(); return(true); } else { return(false); } }
public ActionResult Play() { //Hier wordt een lijst aangemaakt die alleen het type Team accepteert //Vervolgens worden de teams uit de database opgehaald en in een lijstje gepropt. List <Team> t = new List <Team>(); t = context.Teams.ToList(); Queue <Team> matchups = TeamMatchUps(t); List <Game> games = new List <Game>(); Dictionary <Team, int> PouleResults = new Dictionary <Team, int>(); //Poule is voor nu nog statisch, want de opdracht is om wedstrijden te simuleren Poule p = new Poule { Name = "E", PouleResults = PouleResults }; for (int i = 0; i < (t.Count * 1.5); i++) { //Hier wordt een game aangemaakt in een for-loop, de team.count * 1.5 zorgt ervoor dat alle mogelijke match-ups worden bereikt var game = new Game { Home = matchups.Dequeue(), Away = matchups.Dequeue(), Date = DateTime.Now, Poule = p }; //Hieronder voegen we de games toe aan een lijst en sturen die door naar de view games.Add(game); game.simGame(); //Hieronder worden de games toegevoegd aan de entiteit in de database context en vervolgens worden ze opgeslagen in de database context.Games.Add(game); context.SaveChanges(); } ViewBag.results = PouleResults; return(View(games)); }
public IActionResult Detail(int id) { Poule poule = _context.Poules .Include(p => p.Teams) .Where(p => p.ID == id).SingleOrDefault(); List <Wedstrijd> wedstrijden = _context.Wedstrijden .Include(w => w.TeamThuis) .Include(w => w.TeamUit) .OrderBy(w => w.Datum) .Where(w => w.TeamThuis.PouleID == id) .Where(w => w.KnockoutID == null) .ToList(); DetailViewModel datailViewModel = new DetailViewModel { Poule = poule, Wedstrijden = wedstrijden }; return(View(datailViewModel)); }
public static PouleScore SimulatePoule(Poule poule) { int amountOfClubs = poule.Clubs.Count; // For each club, simulate matches with all clubs below them on the list. for (int i = 0; i < amountOfClubs; i++) { for (int j = i + 1; j < amountOfClubs; j++) { Match simulatedMatch = MatchSimulator.SimulateMatch(poule.Clubs[i], poule.Clubs[j]); Console.WriteLine($"Match simulated: {simulatedMatch.HomeClub.Name} vs. {simulatedMatch.AwayClub.Name}, Final score is: {simulatedMatch.HomeGoals}-{simulatedMatch.AwayGoals}"); poule.Matches.Add(simulatedMatch); } } // Convert the data of the matches to the poulescore var matches = poule.Matches; // Return the Poulscore return(ConvertPouleToScore(poule)); }
public MainMenu() { poule = new Poule(GenerateTeams()); }
public TeamPlacement(Poule poule, Team team) { Poule = poule; Team = team; team.Placement = this; }