private void Start() { PosGen = new PostitionGenerator(); InvokeRepeating( "SpawnSegment", 0.3f, width / speed ); Invoke( "StartObstacleRoutine", 2 + Random.Range( ObstacleDelayMin, ObstacleDelayMax ) ); }
private void Start() { PosGen = new PostitionGenerator(); InvokeRepeating("SpawnSegment", 0.3f, width / speed); Invoke("StartObstacleRoutine", 2 + Random.Range(ObstacleDelayMin, ObstacleDelayMax)); }