public static void SetPositionStatus(int x, int y, PositionStates state) { Playfield[x, y] = state; }
public static void SetPositionStatus(int x, int y, PositionStates state) { Playfield[x, y] = state; }
public static void SetPositionStatus(int x, int y, PositionStates state) { Playfield[x, y] = state; }
public static void SetPositionStatus(int x, int y, PositionStates state) { Playfield[x, y] = state; }