private void SetScale(object sender, Pose pose) { markerHolder.localScale = Vector3.one * lastMessage.PhysicalSideLength; markerDisplay.SetActive(true); PositionSet?.Invoke(this, pose); audioSource.Play(); }
private void SetScale(object sender, Pose pose) { PositionSet?.Invoke(this, pose); }
protected virtual void RaiseProgressSetEvent(object sender, ProgressEventArgs e) => InvokeActionOnMainThread(() => PositionSet?.Invoke(sender, e));