private void LoadPositionComponent(GameEntity entity, PositionComponentInfo componentInfo) { var poscomp = new PositionComponent(); entity.AddComponent(poscomp); if (componentInfo != null) { poscomp.LoadInfo(componentInfo); } }
private void LoadPositionComponent(GameEntity entity, PositionComponentInfo componentInfo) { var poscomp = new PositionComponent(); entity.AddComponent(poscomp); if (componentInfo != null) poscomp.LoadInfo(componentInfo); }