public SP07AcknowledgePlayerDigging(MinecraftClient client, Position.Int location, int block, ActionType status, bool successful) : base(client) { Location = Data.WritePosition(location); Block = Data.WriteVarInt(block); Status = (ActionType)Data.WriteVarInt((int)status); Successful = Data.WriteBoolean(successful); }
public SP0BBlockChange(MinecraftClient client, Position.Int location, int blockId) : base(client) { Location = Data.WritePosition(location); BlockId = Data.WriteVarInt(blockId); }
public SP07BlockBreakAnimation(MinecraftClient client, int entityId, Position.Int location, sbyte destroyStage) : base(client) { EntityId = Data.WriteVarInt(entityId); Location = Data.WritePosition(location); DestroyStage = Data.WriteByte(destroyStage); }
public SP42SpawnPosition(MinecraftClient client, Position.Int location) : base(client) { Location = Data.WritePosition(location); }