void Awake() { myPos = PosSave.FindObjectOfType <PosSave>(); thePlaya = Player.FindObjectOfType <Player>(); }
void Awake() { logger = DialogueManager.FindObjectOfType <DialogueManager>(); iMan = ItemManager.FindObjectOfType <ItemManager>(); positioner = PosSave.FindObjectOfType <PosSave>(); }
void Awake() { dialogueMan = DialogueManager.FindObjectOfType <DialogueManager>(); itemMan = ItemManager.FindObjectOfType <ItemManager>(); posser = PosSave.FindObjectOfType <PosSave>(); }