void Start() { slider = GetComponent <Slider>(); kursor = GameObject.FindGameObjectWithTag("Kursor").GetComponent <Kursor3D>(); movement = GameObject.FindGameObjectWithTag("Kursor").GetComponent <PoruszanieKursorem>(); draw = GameObject.Find("Tube").GetComponent <DrawTest>(); slider.value = draw.actualRadius; PoruszanieKursorem.BlockMovement(); }
void Update() { if (movement.position.x < 0) { slider.value += 0.01f; draw.changeThickness(slider.value); } else if (movement.position.x > 0) { slider.value -= 0.01f; draw.changeThickness(slider.value); } if (kursor.IsPressed() == false) { PoruszanieKursorem.UnlockMovement(); Destroy(this.gameObject); } }