示例#1
0
    void Start()
    {
        slider   = GetComponent <Slider>();
        kursor   = GameObject.FindGameObjectWithTag("Kursor").GetComponent <Kursor3D>();
        movement = GameObject.FindGameObjectWithTag("Kursor").GetComponent <PoruszanieKursorem>();
        draw     = GameObject.Find("Tube").GetComponent <DrawTest>();

        slider.value = draw.actualRadius;
        PoruszanieKursorem.BlockMovement();
    }
示例#2
0
 void Update()
 {
     if (movement.position.x < 0)
     {
         slider.value += 0.01f;
         draw.changeThickness(slider.value);
     }
     else if (movement.position.x > 0)
     {
         slider.value -= 0.01f;
         draw.changeThickness(slider.value);
     }
     if (kursor.IsPressed() == false)
     {
         PoruszanieKursorem.UnlockMovement();
         Destroy(this.gameObject);
     }
 }