void Awake() { portalGUI = FindObjectOfType <PortalGUI>(); interactableGUI = FindObjectOfType <InteractableGUI>(); player = FindObjectOfType <Player>(); levelManager = FindObjectOfType <LevelManager>(); }
void Awake() { portalGUI = Resources.FindObjectsOfTypeAll <PortalGUI>()[0]; interactableGUI = Resources.FindObjectsOfTypeAll <InteractableGUI>()[0]; player = FindObjectOfType <Player>(); levelManager = FindObjectOfType <GameManager>(); }