// Set the dgImage field within this object. internal void SetDGImage(PortableImage dgImage) { flags = (int) dgImage.GetFlags(); #if !ECMA_COMPAT switch (dgImage.LoadFormat) { case PortableImage.Png: rawFormat = ImageFormat.Png; break; case PortableImage.Jpeg: rawFormat = ImageFormat.Jpeg; break; case PortableImage.Gif: rawFormat = ImageFormat.Gif; break; case PortableImage.Tiff: rawFormat = ImageFormat.Tiff; break; case PortableImage.Bmp: rawFormat = ImageFormat.Bmp; break; case PortableImage.Icon: rawFormat = ImageFormat.Icon; break; case PortableImage.Exif: rawFormat = ImageFormat.Exif; break; default: // Not loaded from a source? rawFormat = ImageFormat.MemoryBmp; break; } frameDimensionsList = new Guid [0]; this.dgImage = dgImage; // If we are loading an icon, set the size of the image // to the size of the first icon if (rawFormat == ImageFormat.Icon) { width = dgImage.GetFrame(0).Width; height = dgImage.GetFrame(0).Height; } else { width = dgImage.Width; height = dgImage.Height; } #else this.dgImage = dgImage; width = dgImage.GetFrame(0).Width; height = dgImage.GetFrame(0).Height; #endif horizontalResolution = Graphics.DefaultScreenDpi; verticalResolution = Graphics.DefaultScreenDpi; pixelFormat = (PixelFormat) (dgImage.PixelFormat); }