void OnItemDropped(Item item, BaseEntity entity) { if (item.info.shortname != "note") { return; } if (!item.HasFlag(global::Item.Flag.OnFire)) { return; } Bounty bounty = BountyData.GetBounty(item); if (bounty == null) { return; } //attach portableBounty WorldItem wItem = entity as WorldItem; PortableBounty pBounty = wItem.gameObject.AddComponent <PortableBounty>(); pBounty.bounty = bounty; //remove Bounty from Data BountyData.removeBounty(item.uid); }
object OnItemPickup(Item item, BasePlayer player) { WorldItem wItem = item.GetWorldEntity() as WorldItem; if (wItem.item == null) { return(null); } if (item.info.shortname == "note") { PortableBounty pBounty = wItem.gameObject.GetComponent <PortableBounty>(); if (pBounty != null) { Bounty bounty = pBounty.bounty; if (bounty == null) { Puts($"pBounty.bounty on Note[{item.uid}] is null. This shouldn't happen!"); return(null); } BountyData.AddBounty(bounty); } } return(null); }