public void StartTimer() { _tmp = Instantiate(Resources.Load <GameObject>("Text (TMP)"), _canvas.transform).GetComponent <TextMeshProUGUI>(); _tmp.text = "Get Ready !"; PopupManager.Activate(); _active = true; }
public void StartTimer() { _tmp = Instantiate(Resources.Load <GameObject>("Text (TMP)"), _canvas.transform).GetComponent <TextMeshProUGUI>(); _tmp.text = "Get Ready !"; PopupManager.Activate(); _active = true; }