示例#1
0
    // returns instance of prefab
    public PoolableCloth GetPrefabInstance(int number)
    {
        PoolableCloth instance;

        if (reusableInstances[number])
        {
            instance = reusableInstances[number];
            instance.gameObject.SetActive(true);
        }
        else
        {
            instance = Instantiate(prefabs[number], PoolableCloth.GetParentTransform(number));
            instance.AttachColliders();
        }
        return(instance);
    }