public void Update <T>(out BehaviourParameter.ErrorInfo updateErrorInfo, ref T parameter, PoolMapper mapper) where T : unmanaged, IEffectInParameter { Debug.Assert(IsTypeValid(ref parameter)); UpdateParameterBase(ref parameter); Parameter = MemoryMarshal.Cast <byte, AuxiliaryBufferParameter>(parameter.SpecificData)[0]; IsEnabled = parameter.IsEnabled; updateErrorInfo = new BehaviourParameter.ErrorInfo(); if (BufferUnmapped || parameter.IsNew) { ulong bufferSize = (ulong)Unsafe.SizeOf <int>() * Parameter.BufferStorageSize + (ulong)Unsafe.SizeOf <AuxiliaryBufferHeader>(); bool sendBufferUnmapped = !mapper.TryAttachBuffer(out updateErrorInfo, ref WorkBuffers[0], Parameter.SendBufferInfoAddress, bufferSize); bool returnBufferUnmapped = !mapper.TryAttachBuffer(out updateErrorInfo, ref WorkBuffers[1], Parameter.ReturnBufferInfoAddress, bufferSize); BufferUnmapped = sendBufferUnmapped && returnBufferUnmapped; if (!BufferUnmapped) { DspAddress sendDspAddress = WorkBuffers[0].GetReference(false); DspAddress returnDspAddress = WorkBuffers[1].GetReference(false); State.SendBufferInfo = sendDspAddress + (uint)Unsafe.SizeOf <AuxiliaryBufferInfo>(); State.SendBufferInfoBase = sendDspAddress + (uint)Unsafe.SizeOf <AuxiliaryBufferHeader>(); State.ReturnBufferInfo = returnDspAddress + (uint)Unsafe.SizeOf <AuxiliaryBufferInfo>(); State.ReturnBufferInfoBase = returnDspAddress + (uint)Unsafe.SizeOf <AuxiliaryBufferHeader>(); } } }
public void Update <T>(out BehaviourParameter.ErrorInfo updateErrorInfo, ref T parameter, PoolMapper mapper) where T : unmanaged, IEffectInParameter { Debug.Assert(IsTypeValid(ref parameter)); UpdateParameterBase(ref parameter); Parameter = MemoryMarshal.Cast <byte, AuxiliaryBufferParameter>(parameter.SpecificData)[0]; IsEnabled = parameter.IsEnabled; updateErrorInfo = new BehaviourParameter.ErrorInfo(); if (BufferUnmapped || parameter.IsNew) { ulong bufferSize = (ulong)Unsafe.SizeOf <int>() * Parameter.BufferStorageSize + (ulong)Unsafe.SizeOf <AuxiliaryBufferHeader>(); bool sendBufferUnmapped = !mapper.TryAttachBuffer(out updateErrorInfo, ref WorkBuffers[0], Parameter.SendBufferInfoAddress, bufferSize); BufferUnmapped = sendBufferUnmapped; if (!BufferUnmapped) { DspAddress sendDspAddress = WorkBuffers[0].GetReference(false); // NOTE: Nintendo directly interact with the CPU side structure in the processing of the DSP command. State.SendBufferInfo = sendDspAddress; State.SendBufferInfoBase = sendDspAddress + (ulong)Unsafe.SizeOf <AuxiliaryBufferHeader>(); State.ReturnBufferInfo = 0; State.ReturnBufferInfoBase = 0; } } }
/// <summary> /// Update the internal state from a user parameter. /// </summary> /// <param name="outErrorInfo">The possible <see cref="ErrorInfo"/> that was generated.</param> /// <param name="parameter">The user parameter.</param> /// <param name="poolMapper">The mapper to use.</param> /// <param name="behaviourContext">The behaviour context.</param> public void UpdateParameters(out ErrorInfo outErrorInfo, ref VoiceInParameter parameter, ref PoolMapper poolMapper, ref BehaviourContext behaviourContext) { InUse = parameter.InUse; Id = parameter.Id; NodeId = parameter.NodeId; UpdatePlayState(parameter.PlayState); SrcQuality = parameter.SrcQuality; Priority = parameter.Priority; SortingOrder = parameter.SortingOrder; SampleRate = parameter.SampleRate; SampleFormat = parameter.SampleFormat; ChannelsCount = parameter.ChannelCount; Pitch = parameter.Pitch; Volume = parameter.Volume; parameter.BiquadFilters.ToSpan().CopyTo(BiquadFilters.ToSpan()); WaveBuffersCount = parameter.WaveBuffersCount; WaveBuffersIndex = parameter.WaveBuffersIndex; if (behaviourContext.IsFlushVoiceWaveBuffersSupported()) { FlushWaveBufferCount += parameter.FlushWaveBufferCount; } MixId = parameter.MixId; if (behaviourContext.IsSplitterSupported()) { SplitterId = parameter.SplitterId; } else { SplitterId = RendererConstants.UnusedSplitterId; } parameter.ChannelResourceIds.ToSpan().CopyTo(ChannelResourceIds.ToSpan()); DecodingBehaviour behaviour = DecodingBehaviour.Default; if (behaviourContext.IsDecodingBehaviourFlagSupported()) { behaviour = parameter.DecodingBehaviourFlags; } DecodingBehaviour = behaviour; if (parameter.ResetVoiceDropFlag) { VoiceDropFlag = false; } if (ShouldUpdateParameters(ref parameter)) { DataSourceStateUnmapped = !poolMapper.TryAttachBuffer(out outErrorInfo, ref DataSourceStateAddressInfo, parameter.DataSourceStateAddress, parameter.DataSourceStateSize); } else { outErrorInfo = new ErrorInfo(); } }
public void TestTryAttachBuffer() { const CpuAddress CpuAddress = 0x20000; const DspAddress DspAddress = CpuAddress; // TODO: DSP LLE const ulong CpuSize = 0x1000; const int MemoryPoolStateArraySize = 0x10; const CpuAddress CpuAddressRegionEnding = CpuAddress * MemoryPoolStateArraySize; MemoryPoolState[] memoryPoolStateArray = new MemoryPoolState[MemoryPoolStateArraySize]; for (int i = 0; i < memoryPoolStateArray.Length; i++) { memoryPoolStateArray[i] = MemoryPoolState.Create(MemoryPoolState.LocationType.Cpu); memoryPoolStateArray[i].SetCpuAddress(CpuAddress + (ulong)i * CpuSize, CpuSize); } ErrorInfo errorInfo; AddressInfo addressInfo = AddressInfo.Create(); PoolMapper poolMapper = new PoolMapper(DummyProcessHandle, true); Assert.IsTrue(poolMapper.TryAttachBuffer(out errorInfo, ref addressInfo, 0, 0)); Assert.AreEqual(ResultCode.InvalidAddressInfo, errorInfo.ErrorCode); Assert.AreEqual(0, errorInfo.ExtraErrorInfo); Assert.AreEqual(0, addressInfo.ForceMappedDspAddress); Assert.IsTrue(poolMapper.TryAttachBuffer(out errorInfo, ref addressInfo, CpuAddress, CpuSize)); Assert.AreEqual(ResultCode.InvalidAddressInfo, errorInfo.ErrorCode); Assert.AreEqual(CpuAddress, errorInfo.ExtraErrorInfo); Assert.AreEqual(DspAddress, addressInfo.ForceMappedDspAddress); poolMapper = new PoolMapper(DummyProcessHandle, false); Assert.IsFalse(poolMapper.TryAttachBuffer(out errorInfo, ref addressInfo, 0, 0)); addressInfo.ForceMappedDspAddress = 0; Assert.IsFalse(poolMapper.TryAttachBuffer(out errorInfo, ref addressInfo, CpuAddress, CpuSize)); Assert.AreEqual(ResultCode.InvalidAddressInfo, errorInfo.ErrorCode); Assert.AreEqual(CpuAddress, errorInfo.ExtraErrorInfo); Assert.AreEqual(0, addressInfo.ForceMappedDspAddress); poolMapper = new PoolMapper(DummyProcessHandle, memoryPoolStateArray.AsMemory(), false); Assert.IsFalse(poolMapper.TryAttachBuffer(out errorInfo, ref addressInfo, CpuAddressRegionEnding, CpuSize)); Assert.AreEqual(ResultCode.InvalidAddressInfo, errorInfo.ErrorCode); Assert.AreEqual(CpuAddressRegionEnding, errorInfo.ExtraErrorInfo); Assert.AreEqual(0, addressInfo.ForceMappedDspAddress); Assert.IsFalse(addressInfo.HasMemoryPoolState); Assert.IsTrue(poolMapper.TryAttachBuffer(out errorInfo, ref addressInfo, CpuAddress, CpuSize)); Assert.AreEqual(ResultCode.Success, errorInfo.ErrorCode); Assert.AreEqual(0, errorInfo.ExtraErrorInfo); Assert.AreEqual(0, addressInfo.ForceMappedDspAddress); Assert.IsTrue(addressInfo.HasMemoryPoolState); }