示例#1
0
文件: Player.cs 项目: gl-game/glgame
        public bool UsePomade(Pomade Stuff)
        {
            switch (Stuff.Type)
            {
            case 0:
                Pomade = 1;
                break;

            case 1:
                Pomade = 2;
                break;

            case 2:
                Pomade = 3;
                break;

            case 3:
                Pomade = 4;
                break;
            }
            PomadeExpire = CurrentTime.time.AddHours(8);
            Stuff.UseCount--;
            if (Stuff.UseCount == 0)
            {
                return(false);
            }
            return(true);
        }
 public void Insert(Pomade pomade)
 {
     
 }
 public void Insert(Pomade pomade)
 {
 }