示例#1
0
    private void ScaleW(Vector3 m3)
    {
        Vector3 delta = m3 - mouseLastPosition;

        delta.y = 0;
        delta.x = -1 * delta.x * .25f;
        delta.z = 0;
        Vector3 newScale = targetTransform.localScale + delta;

        PolygonUtilities.ScaleAround(targetTransform.gameObject, polyGenerator.east.transform.position, newScale);
    }