示例#1
0
        private ContinuousTest()
        {
            List <Vertices> list = new List <Vertices>();

            list.Add(PolygonTools.CreateLine(new Vector2(-10.0f, 0.0f), new Vector2(10.0f, 0.0f)));
            list.Add(PolygonTools.CreateRectangle(0.2f, 1.0f, new Vector2(0.5f, 1.0f), 0));

            _ground = BodyFactory.CreateCompoundPolygon(World, list, 0);

            _box          = BodyFactory.CreateRectangle(World, 4, 0.2f, 1);
            _box.Position = new Vector2(0, 20);
            _box.BodyType = BodyType.Dynamic;

            //_box.Body.Rotation = 0.1f;

            //_angularVelocity = 46.661274f;
            _angularVelocity     = Rand.RandomFloat(-50.0f, 50.0f);
            _box.LinearVelocity  = new Vector2(0.0f, -100.0f);
            _box.AngularVelocity = _angularVelocity;

            Distance.GJKCalls            = 0;
            Distance.GJKIters            = 0;
            Distance.GJKMaxIters         = 0;
            TimeOfImpact.TOICalls        = 0;
            TimeOfImpact.TOIIters        = 0;
            TimeOfImpact.TOIRootIters    = 0;
            TimeOfImpact.TOIMaxRootIters = 0;
        }