private void OnValidate() { #if UNITY_EDITOR if (EditorApplication.isPlayingOrWillChangePlaymode) { return; } #endif if (PrismP < 3) { PrismP = 3; } if (PrismP > 16) { PrismP = 16; } if (PrismQ > PrismP - 2) { PrismQ = PrismP - 2; } if (PrismQ < 2) { PrismQ = 2; } var currentState = new PolyPreset(); currentState.CreateFromPoly("temp", this); if (previousState != currentState) { MakePolyhedron(); previousState = currentState; } }
public void AddPresetFromPoly(string presetName) { var existingPreset = Items.Find(x => x.Name.Equals(presetName)); Items.Remove(existingPreset); var preset = new PolyPreset(); preset.CreateFromPoly(presetName, _poly); Items.Add(preset); }
private void OnValidate() { var currentState = new PolyPreset(); currentState.CreateFromPoly("temp", this); if (previousState != currentState) { MakePolyhedron(); previousState = currentState; } }
public void AddPresetsFromPath(string path, bool overwrite = false) { var existingPresets = Items.Select(x => x.Name); var dirInfo = new DirectoryInfo(path); var fileInfo = dirInfo.GetFiles(PresetFileNamePrefix + "*.json"); foreach (var file in fileInfo) { var preset = new PolyPreset(); preset = JsonConvert.DeserializeObject <PolyPreset>(File.ReadAllText(file.FullName)); if (string.IsNullOrEmpty(preset.Name)) { preset.Name = file.Name.Replace(PresetFileNamePrefix, "").Replace(".json", ""); } if (!existingPresets.Contains(preset.Name) || overwrite) { Items.Add(preset); } } }
public void ApplyPresetToPoly(PolyPreset preset) { preset.ApplyToPoly(ref _poly, APresets); }