public void Matches_NullArgument_ShouldReturnFalse() { //Arrange var p = new PolyGesture(); //Act var actual = p.Matches(null, null); //Assert Assert.False(actual); }
public void Matches_InvalidInputEventArgsType_ShouldReturnFalse() { //Arrange var p = new PolyGesture { Type = GestureType.KeyGesture }; //Act var actual = p.Matches(null, new InputEventArgs(new TestDevice(), 0)); //Assert Assert.False(actual); }