public PoliciesApp() { _gameState = CurrentGameState.State; Branch = new ClickUIBranch("Policies App", (int)ClickUIPriorities.Pad); _pageUi = new PolicyPageUI(_gameState.ActivePolicies, 0, 7); _backButton = ImageTextButtonFactory.CreateRotated("<<", new Vector2(Sizes.Margin, 275), NavigateBack); _nextButton = ImageTextButtonFactory.CreateRotated(">>", new Vector2(1600 - Sizes.SideButton.Width - Sizes.Margin, 275), NavigateForward); UpdateNavButtons(); }
private void NavigateBack() { _pageUi = _pageUi.GetPreviousPage(); UpdateNavButtons(); }
private void NavigateForward() { _pageUi = _pageUi.GetNextPage(); UpdateNavButtons(); }