示例#1
0
 public static bool TargetsOneOpponent(this PokemonUnity.Attack.Data.Targets target)
 {
     return
         (target == Attack.Data.Targets.SELECTED_POKEMON ||
          target == Attack.Data.Targets.SELECTED_POKEMON_ME_FIRST ||
          target == Attack.Data.Targets.RANDOM_OPPONENT);;
 }
示例#2
0
 public static bool HasMultipleTargets(this PokemonUnity.Attack.Data.Targets target)
 {
     return
         //target == Attack.Data.Targets.ENTIRE_FIELD ||
         //target == Attack.Data.Targets.OPPONENTS_FIELD ||
         //target == Attack.Data.Targets.USERS_FIELD ||
         (target == Attack.Data.Targets.ALL_OPPONENTS ||
          target == Attack.Data.Targets.ALL_OTHER_POKEMON ||
          target == Attack.Data.Targets.ALL_POKEMON);
 }