public static bool TargetsOneOpponent(this PokemonUnity.Attack.Data.Targets target) { return (target == Attack.Data.Targets.SELECTED_POKEMON || target == Attack.Data.Targets.SELECTED_POKEMON_ME_FIRST || target == Attack.Data.Targets.RANDOM_OPPONENT);; }
public static bool HasMultipleTargets(this PokemonUnity.Attack.Data.Targets target) { return //target == Attack.Data.Targets.ENTIRE_FIELD || //target == Attack.Data.Targets.OPPONENTS_FIELD || //target == Attack.Data.Targets.USERS_FIELD || (target == Attack.Data.Targets.ALL_OPPONENTS || target == Attack.Data.Targets.ALL_OTHER_POKEMON || target == Attack.Data.Targets.ALL_POKEMON); }