示例#1
0
        private List <string> GenerateGameData(bool FullPackageData)
        {
            List <string> ReturnList;

            if (FullPackageData)
            {
                ReturnList = new List <string>
                {
                    GameMode,
                    isGameJoltPlayer.Tobool().ToString(),
                    isGameJoltPlayer ? GameJoltID.ToString() : "",
                    DecimalSeparator,
                    Name,
                    LevelFile,
                    Position.ConvertStringCulture(this),
                    Facing.ToString(),
                    Moving.Tobool().ToString(),
                    Skin,
                    BusyType.ToString(),
                    PokemonVisible.Tobool().ToString(),
                    PokemonPosition.ConvertStringCulture(this),
                    PokemonSkin,
                    PokemonFacing.ToString()
                };
            }
            else
            {
                ReturnList = new List <string>
                {
                    "",
                    "",
                    "",
                    "",
                    "",
                    LastValidGameData[0] == LevelFile ? "" : LevelFile,
                    LastValidGameData[1] == Position ? "" : Position.ConvertStringCulture(this),
                    LastValidGameData[2] == Facing.ToString() ? "" : Facing.ToString(),
                    LastValidGameData[3] == Moving.Tobool().ToString() ? "" : Moving.Tobool().ToString(),
                    LastValidGameData[4] == Skin ? "" : Skin,
                    LastValidGameData[5] == BusyType.ToString() ? "" : BusyType.ToString(),
                    LastValidGameData[6] == PokemonVisible.Tobool().ToString() ? "" : PokemonVisible.Tobool().ToString(),
                    LastValidGameData[7] == PokemonPosition ? "" : PokemonPosition.ConvertStringCulture(this),
                    LastValidGameData[8] == PokemonSkin ? "" : PokemonSkin,
                    LastValidGameData[9] == PokemonFacing.ToString() ? "" : PokemonFacing.ToString()
                };
            }

            return(ReturnList);
        }
示例#2
0
 private DataItems GenerateDataItems()
 {
     return(new DataItems(
                GameMode,
                IsGameJoltPlayer ? "1" : "0",
                GameJoltID.ToString(CultureInfo),
                DecimalSeparator.ToString(),
                Name,
                LevelFile,
                Position.ToP3DString(DecimalSeparator, CultureInfo),
                Facing.ToString(CultureInfo),
                Moving ? "1" : "0",
                Skin,
                BusyType,
                PokemonVisible ? "1" : "0",
                PokemonPosition.ToP3DString(DecimalSeparator, CultureInfo),
                PokemonSkin,
                PokemonFacing.ToString(CultureInfo)));
 }
示例#3
0
        /// <summary>
        /// Update Player Objects
        /// </summary>
        /// <param name="p">Package Data</param>
        /// <param name="SentToServer">Sent data to server?</param>
        public void Update(Package p, bool SentToServer)
        {
            if (Network != null)
            {
                Network.LastValidMovement = DateTime.Now;
            }

            if (p.IsFullPackageData())
            {
                GameMode         = p.DataItems[0];
                isGameJoltPlayer = p.DataItems[1].ToInt().Tobool();
                GameJoltID       = isGameJoltPlayer ? p.DataItems[2].ToInt() : -1;
                DecimalSeparator = p.DataItems[3];
                Name             = p.DataItems[4];
                LevelFile        = p.DataItems[5];
                Position         = p.DataItems[6];
                Facing           = p.DataItems[7].ToInt();
                Moving           = p.DataItems[8].ToInt().Tobool();
                Skin             = p.DataItems[9];
                BusyType         = p.DataItems[10].ToInt();
                PokemonVisible   = p.DataItems[11].ToInt().Tobool();
                PokemonPosition  = p.DataItems[12];
                PokemonSkin      = p.DataItems[13];
                PokemonFacing    = p.DataItems[14].ToInt();

                LastValidGameData = new List <string> {
                    LevelFile, Position, Facing.ToString(), Moving.ToString(), Skin, BusyType.ToString(), PokemonVisible.ToString(), PokemonPosition, PokemonSkin, PokemonFacing.ToString()
                };
            }
            else
            {
                LastValidGameData = new List <string> {
                    LevelFile, Position, Facing.ToString(), Moving.ToString(), Skin, BusyType.ToString(), PokemonVisible.ToString(), PokemonPosition, PokemonSkin, PokemonFacing.ToString()
                };

                if (!string.IsNullOrWhiteSpace(p.DataItems[5]) && p.DataItems[5].SplitCount() == 1)
                {
                    LevelFile = p.DataItems[5];
                }
                if (!string.IsNullOrWhiteSpace(p.DataItems[6]) && p.DataItems[6].SplitCount() == 3)
                {
                    Position = p.DataItems[6];
                }
                if (!string.IsNullOrWhiteSpace(p.DataItems[7]) && p.DataItems[7].SplitCount() == 1)
                {
                    Facing = p.DataItems[7].ToInt();
                }
                if (!string.IsNullOrWhiteSpace(p.DataItems[8]) && p.DataItems[8].SplitCount() == 1)
                {
                    Moving = p.DataItems[8].ToInt().Tobool();
                }
                if (!string.IsNullOrWhiteSpace(p.DataItems[9]) && p.DataItems[9].SplitCount() <= 2)
                {
                    Skin = p.DataItems[9];
                }
                if (!string.IsNullOrWhiteSpace(p.DataItems[10]) && p.DataItems[10].SplitCount() == 1)
                {
                    BusyType = p.DataItems[10].ToInt();
                }
                if (!string.IsNullOrWhiteSpace(p.DataItems[11]) && p.DataItems[11].SplitCount() == 1)
                {
                    PokemonVisible = p.DataItems[11].ToInt().Tobool();
                }
                if (!string.IsNullOrWhiteSpace(p.DataItems[12]) && p.DataItems[12].SplitCount() == 3)
                {
                    PokemonPosition = p.DataItems[12];
                }
                if (!string.IsNullOrWhiteSpace(p.DataItems[13]) && p.DataItems[13].SplitCount() <= 2)
                {
                    PokemonSkin = p.DataItems[13];
                }
                if (!string.IsNullOrWhiteSpace(p.DataItems[14]) && p.DataItems[14].SplitCount() == 1)
                {
                    PokemonFacing = p.DataItems[14].ToInt();
                }
            }

            // Sent To Server
            if (SentToServer)
            {
                Core.RCONPlayer.SendToAllPlayer(new RCON_Client_Listener.Packages.Package(RCON_Client_Listener.Packages.Package.PackageTypes.UpdatePlayer, $"{ID},{ToString()}", null));
                PlayerEvent.Invoke(PlayerEvent.Types.Update, $"{ID},{ToString()}");

                if (p.IsFullPackageData())
                {
                    Core.Player.SendToAllPlayer(new Package(Package.PackageTypes.GameData, ID, GenerateGameData(true), null));
                }
                else
                {
                    Core.Player.SendToAllPlayer(new Package(Package.PackageTypes.GameData, ID, GenerateGameData(false), null));
                }
            }
        }
示例#4
0
        public void Update(Package.Package package, bool sentToAllPlayer)
        {
            LastValidMovement = DateTime.Now;

            if (package.IsFullPackageData())
            {
                GameMode         = package.DataItems[0];
                IsGameJoltPlayer = package.DataItems[1].ToInt().ToBool();
                GameJoltID       = IsGameJoltPlayer ? package.DataItems[2] : "-1";
                DecimalSeparator = package.DataItems[3];
                Name             = package.DataItems[4];
                LevelFile        = package.DataItems[5];
                Position         = package.DataItems[6];
                Facing           = package.DataItems[7].ToInt();
                Moving           = package.DataItems[8].ToBool();
                Skin             = package.DataItems[9];
                BusyType         = package.DataItems[10].ToInt();
                PokemonVisible   = package.DataItems[11].ToBool();
                PokemonPosition  = package.DataItems[12];
                PokemonSkin      = package.DataItems[13];
                PokemonFacing    = package.DataItems[14].ToInt();

                LastValidGameData = new List <string> {
                    LevelFile, Position, Facing.ToString(), Moving.ToString(), Skin, BusyType.ToString(), PokemonVisible.ToString(), PokemonPosition, PokemonSkin, PokemonFacing.ToString()
                };
            }
            else
            {
                LastValidGameData = new List <string> {
                    LevelFile, Position, Facing.ToString(), Moving.ToString(), Skin, BusyType.ToString(), PokemonVisible.ToString(), PokemonPosition, PokemonSkin, PokemonFacing.ToString()
                };

                if (!string.IsNullOrWhiteSpace(package.DataItems[5]) && package.DataItems[5].SplitCount() == 1)
                {
                    LevelFile = package.DataItems[5];
                }
                if (!string.IsNullOrWhiteSpace(package.DataItems[6]) && package.DataItems[6].SplitCount() == 3)
                {
                    Position = package.DataItems[6];
                }
                if (!string.IsNullOrWhiteSpace(package.DataItems[7]) && package.DataItems[7].SplitCount() == 1)
                {
                    Facing = package.DataItems[7].ToInt();
                }
                if (!string.IsNullOrWhiteSpace(package.DataItems[8]) && package.DataItems[8].SplitCount() == 1)
                {
                    Moving = package.DataItems[8].ToBool();
                }
                if (!string.IsNullOrWhiteSpace(package.DataItems[9]) && package.DataItems[9].SplitCount() <= 2)
                {
                    Skin = package.DataItems[9];
                }
                if (!string.IsNullOrWhiteSpace(package.DataItems[10]) && package.DataItems[10].SplitCount() == 1)
                {
                    BusyType = package.DataItems[10].ToInt();
                }
                if (!string.IsNullOrWhiteSpace(package.DataItems[11]) && package.DataItems[11].SplitCount() == 1)
                {
                    PokemonVisible = package.DataItems[11].ToBool();
                }
                if (!string.IsNullOrWhiteSpace(package.DataItems[12]) && package.DataItems[12].SplitCount() == 3)
                {
                    PokemonPosition = package.DataItems[12];
                }
                if (!string.IsNullOrWhiteSpace(package.DataItems[13]) && package.DataItems[13].SplitCount() <= 2)
                {
                    PokemonSkin = package.DataItems[13];
                }
                if (!string.IsNullOrWhiteSpace(package.DataItems[14]) && package.DataItems[14].SplitCount() == 1)
                {
                    PokemonFacing = package.DataItems[14].ToInt();
                }
            }

            if (sentToAllPlayer)
            {
                Core.TcpClientCollection.SendToAllPlayer(new Package.Package(Core, PackageTypes.GameData, ID, GenerateGameData(package.IsFullPackageData()), Network));
            }
        }