public IActionResult AddTeam([FromBody] Team newTeam) { var team = newTeam; context.Teams.Add(team); context.SaveChanges(); return(new OkObjectResult(team)); }
public IActionResult AddTrainer([FromBody] Trainer newTrainer) { Trainer trainer = newTrainer; if (context.Trainers.Where(t => t.UserId == trainer.UserId).Any()) { return(BadRequest()); } context.Trainers.Add(trainer); context.SaveChanges(); return(new OkObjectResult(trainer)); }
public IActionResult GetPokemonById(int id) { var pokemon = context.Pokemons.Include(t => t.Trainer).SingleOrDefault(t => t.PokemonId == id); if (pokemon == null) { return(NotFound()); } context.Pokemons.Remove(pokemon); context.SaveChanges(); return(new OkObjectResult(pokemon)); }
public IActionResult CreateTrainer([FromBody] Trainer newTrainer) { //newTrainer.Id = 3; Trainer trainer = new Trainer(); trainer.Id = newTrainer.Id; trainer.Name = newTrainer.Name; trainer.League = newTrainer.League; trainer.Cards = newTrainer.Cards; context.Trainers.Add(trainer); context.SaveChanges(); return(new OkObjectResult(trainer)); //return OkObjectResult("GetTrainer", new { id = newTrainer.Id }); }
public IActionResult CreatePokemon([FromBody] Pokemon newPokemon) { //newTrainer.Id = 3; Pokemon pokemon = new Pokemon(); pokemon.Id = pokemon.Id; pokemon.Name = newPokemon.Name; pokemon.Rarity = newPokemon.Rarity; pokemon.Image = newPokemon.Image; pokemon.Hp = newPokemon.Hp; pokemon.Type = newPokemon.Type; context.Pokemons.Add(pokemon); context.SaveChanges(); return(new OkObjectResult(pokemon)); //return OkObjectResult("GetTrainer", new { id = newTrainer.Id }); }
//public static Pokemon SearchPokemonByName(string pokemonName) //{ // var pokemonList = DatabaseLoaderActions.LoadAllPokemonFromJSON(); // return pokemonList.FirstOrDefault(x => x.Name == pokemonName); //} public static Move AddMove(Move move) { using (var db = new PokeContext()) { if (db.Moves.FirstOrDefault(x => x.Name == move.Name) == null) { move = db.Moves.Add(move).Entity; db.SaveChanges(); } return(move); } }
public static Pokemon AddPokemon(Pokemon pokemon) { using (var db = new PokeContext()) { if (db.Pokemons.FirstOrDefault(x => x.Name == pokemon.Name) == null) { pokemon = db.Pokemons.Add(pokemon).Entity; db.SaveChanges(); } return(pokemon); } }
/*Main methods*/ #region Main methods public static void UpdatePokedex(IWebDriver driver) { driver.Navigate().GoToUrl(StartingPokedexIndex); var wait = new WebDriverWait(driver, TimeSpan.FromSeconds(240)); var loadWaiter = wait.Until(SeleniumExtras.WaitHelpers.ExpectedConditions.ElementExists(By.XPath(NextPokemonElementXpath))); int MaximumPokemonIdAvailable = driver.FindElements(By.XPath(PokemonListDropDownOptionsXpath)).Count - 1; for (int i = 0; i < MaximumPokemonIdAvailable; i++) { loadWaiter = wait.Until(SeleniumExtras.WaitHelpers.ExpectedConditions.ElementExists(By.XPath(PokemonNameIDXpath))); IWebElement nameIDElement = driver.FindElement(By.XPath(PokemonNameIDXpath)); loadWaiter = wait.Until(SeleniumExtras.WaitHelpers.ExpectedConditions.ElementExists(By.XPath(NextPokemonElementXpath))); IWebElement nextPokemon = driver.FindElement(By.XPath(NextPokemonElementXpath)); var pokemonID = GetPokemonID(nameIDElement); var pokemonName = GetPokemonName(nameIDElement); using (var db = new PokeContext()) { if (db.Pokemons.FirstOrDefault(x => x.Name == pokemonName) != null) { nextPokemon.Click(); Console.WriteLine($"Pokémon already in database ({pokemonName}). Skipping..."); continue; } } loadWaiter = wait.Until(SeleniumExtras.WaitHelpers.ExpectedConditions.ElementExists(By.XPath(PokemonTypesXpath))); IList <IWebElement> typesElement = driver.FindElements(By.XPath(PokemonTypesXpath)); loadWaiter = wait.Until(SeleniumExtras.WaitHelpers.ExpectedConditions.ElementExists(By.XPath(PokemonBaseStatsTableElementsXpath))); IList <IWebElement> baseStatsElements = driver.FindElements(By.XPath(PokemonBaseStatsTableElementsXpath)); loadWaiter = wait.Until(SeleniumExtras.WaitHelpers.ExpectedConditions.ElementExists(By.XPath(PokemonMaxStatsTableElementsXpath))); IList <IWebElement> maxStatsElements = driver.FindElements(By.XPath(PokemonMaxStatsTableElementsXpath)); loadWaiter = wait.Until(SeleniumExtras.WaitHelpers.ExpectedConditions.ElementExists(By.XPath(PokemonMovesByLevelElementsXpath))); IList <IWebElement> movesByLevelElements = driver.FindElements(By.XPath(PokemonMovesByLevelElementsXpath)); //loadWaiter = wait.Until(SeleniumExtras.WaitHelpers.ExpectedConditions.ElementExists(By.XPath(PokemonAvailableTMsElementsXpath))); //IList<IWebElement> availableTMsElements = driver.FindElements(By.XPath(PokemonAvailableTMsElementsXpath)); Pokemon pokemon = new Pokemon() { Name = pokemonName }; using (var db = new PokeContext()) { InjectPokemonHP(pokemon, StatType.Base, baseStatsElements); InjectPokemonATK(pokemon, StatType.Base, baseStatsElements); InjectPokemonDEF(pokemon, StatType.Base, baseStatsElements); InjectPokemonSPATK(pokemon, StatType.Base, baseStatsElements); InjectPokemonSPDEF(pokemon, StatType.Base, baseStatsElements); InjectPokemonSPD(pokemon, StatType.Base, baseStatsElements); InjectPokemonHP(pokemon, StatType.Max, maxStatsElements); InjectPokemonATK(pokemon, StatType.Max, maxStatsElements); InjectPokemonDEF(pokemon, StatType.Max, maxStatsElements); InjectPokemonSPATK(pokemon, StatType.Max, maxStatsElements); InjectPokemonSPDEF(pokemon, StatType.Max, maxStatsElements); InjectPokemonSPD(pokemon, StatType.Max, maxStatsElements); InjectPokemonElementTypes(pokemon, typesElement, db); InjectPokemonMovesByLevel(pokemon, movesByLevelElements, db); if (db.Pokemons.FirstOrDefault(x => x.Name == pokemon.Name) == null) { pokemon = db.Pokemons.Add(pokemon).Entity; db.SaveChanges(); } Console.WriteLine($"New Pokémon added to database:#{pokemon.ID}-{pokemon.Name}"); nextPokemon.Click(); } } }