public void DecreaseStat() { AudioManager.instance.PlayClickAudio(); points.ChangeAvailablePoints(currentScore); currentScore--; currentScore = Mathf.Max(0, currentScore); statPointText.text = currentScore.ToString(); }
public void DecreaseStat() { AudioManager.instance.PlayClickAudio(); points.ChangeAvailablePoints(currentScore); currentScore--; currentScore = Mathf.Max(0, currentScore); statPointText.text = currentScore.ToString(); }