private MeshBase AddPointedCircle() { Vector3 pos = new Vector3(6.7f, -1.25f, 0); PointedCircleMesh pointedCircleMesh = PointedCircleMesh.AddPointedCircle(pos, 0.8f, 6, new Vector2(2, 2.5f), null, false); pointedCircleMesh.SetColor(Color.gray); return(pointedCircleMesh); }
private PointedCircleMesh AddPointedCircle() { Vector3 pos = new Vector3(6.7f, -1.25f, -0.1f); Vector2 shift = new Vector2(2, 2.5f); PointedCircleMesh pointedCircleMesh = PointedCircleMesh.AddPointedCircle(pos, 0.8f, 6, shift, null, false); pointedCircleMesh.SetColor(Color.gray); return(pointedCircleMesh); }