public void Init(PointValuesController pointValuesController, CurrentLevelController currentLevelController) { this.pointValuesController = pointValuesController; this.currentLevelController = currentLevelController; path = pathProvider.StartPathElements; path.AddRange(boardController.GetPath()); path.AddRange(pathProvider.EndPathElements); StartCoroutine(SpawnEnemy()); }
public void Init(PointValuesController pointValuesController) { this.pointValuesController = pointValuesController; figuresNames = new List <string>(); figures.ForEach(x => figuresNames.Add(x.name)); }